Wait, I’m confused. You’re talking about the flag in Hellfire Peninsula, right? What harm are you causing by being AFK there? Is it just that they’re totally dependent on a single level 58 Alliance alt to flip flags?
There’s no way people are going to keep playing wrath while struggling to find groups and keep paying subs. I don’t expect bliz to backtrack, because they rarely admit their mistakes. Wrath was all about easy gear, and with the current state of TBC and it’s greed I expect poor sub retention.
The realm pops will die after month when people realize that to get a group you have to either bribe a tank/healer for the daily or raise thousands of gold for a GDPK run to get gear.
Explain why the social network in Classic is so bad then?
LFD isn’t part of the endgame systems so it has next to no use. 50-60 takes me 6 hours in the open world without any dungeons. It just isn’t relevant in Retail.
Of course they dont.
What social network? They pretend one where spamming for hours in trade chat means your social? Or gdkps destoying pugs?
How? Social interaction in dungeons is usually minimal and utilitarian. Such socialisation as exists in TBC Classic does not revolve around dungeons. It revolves around guilds, discord servers, and raids.
Getting your daily dungeon done in Wrath IS the endgame. The first month will go smooth as players relive the nostalgia. Then when they leave one by one it’ll be nothing but bribing tanks with gold.
That’s the social experience the anti RDF crowed wants.
Or they just want to keep the vicegrip on GDPK and tanks for sale. I’d bet the vast majority of these guys are protecting gold income from tanking services vs actually caring about the community.
Most likely, the 1 Druid you see on here rerolled from rogue to druid to tank cuz he couldn’t get groups on his rogue.
Why do these people against Dungeon Finder think we’re all looking to make friends? I don’t know about everyone else, but when I’m trying to form or join a dungeon group it’s usually for a reason outside of socialization, like the Elixir Master quest.
If you want social interaction, join a guild. The realm isn’t your community. This is World of Warcraft, not World of Twittercraft.
You sound like a horrible person to raid with.
It’s actually so horrible raiding with me I’m not sure how I have been in the same Guild all of TBC.
I never even said anything to him really just corrected him saying he’s a “pink” parser, when he’s a low purple parser.
I guess he’s a better raider cuz he lied…and I’m the big bad wolf cuz I held him accountable for what he said.
It won’t take long for people to remember just how awful the 5-mans were in LK.
players have long since destroyed everything you’ve mentioned without LFD.
Spamming for dungeons takes farl onger than 20 minutes sometimes can take hours.
Ninja’s already exist.
There is no hero’s journey.
There are plenty of people that already do no socialize, and RDF doesn’t suddenly disallow socialization.
All your points are meaningless red herrings, and all are actually already in existence now, or have absolutely nothing to do with a dungeon finding tool that just makes it easy to do dungeons on a character while you do other things.
Weak, failed arguments against a good system still are, and always have been, weak, failed arguements.
Yeah exactly. It is part of the endgame so LFD in Wrath isn’t comparable to LFD in Retail. Ion must just be clueless on how the game actually plays out. The comment about LFD being in Retail was one of the most braindead takes I’ve ever seen.
your cynical attitude doesnt reflect the people. you say sociality is destroy (wrong) so let’s make it even worse and add lfd. 2 wrongs do not make right.
cross realm player interaction will increase toxicity, ninja and damage social nature of game. it’s not even debatable by anyone with brain
I mean, all of this behavior exists without RDF.
To be frank, I simply do not consider even a moderate bump in running into people I don’t care for, nearly a bad enough draw back to outweigh the massive benefits from having RDF at all levels of play.
The only thin you might have to worry about is maybe someone just starts trying to steal stuff? You kick them and move on, ignoring them so you never get paired with them again.
It’s not like the lack of RDF stops this now. Also again, you claim it damages the “Social nature” of the game, but that’s literally just a buzz word.
The game’s social aspect is already disintegrated without RDF even being involved in the slightest. One look at mega servers proves this point. (After all, the existance of mega servers means you’re literally one step away from RDF anyways)
This is honestly just more gatekeeping, but you try to hide it by trying to pretend your aims are virtuous, when they are not.
Then again, you’re just an Anti-RDF troll who doesn’t actually care and just wants to feed into all the negativity, so probably completely pointless to give you the time of day.
I think it’s a ridiculous argument to say RDF kills social aspects. The social aspect of dungeons are already gone, it’s the players to blame for not socializing, not the way the bloody group is formed.