Before pvp season two starts with 9.1 I really feel rating locks should be removed before the new season starts to allow for gear equalization.
Feels kinda bad to start a season off and not allow for this.
Thoughts?
Before pvp season two starts with 9.1 I really feel rating locks should be removed before the new season starts to allow for gear equalization.
Feels kinda bad to start a season off and not allow for this.
Thoughts?
I have a feeling they will make it obtainable for honor in the two weeks before season launches, hopefully they make 226 available and not just 1 rank above your personal highest
Pvp gear is scaled down in pve starting in 9.1 so its not like theyâre giving non mythic raiders free loot for pve either
If not then big RIP
I sure hope so.
From some of the notes I was reading on wowhead and mmo champion I was getting a sour feeling that there may be no catchup and the start of season might be pretty lopsided.
Yeah thats how i read it too
But i really want to believe itll be okay it has to be
Will this be the first season in the history of WoW where the Honor gear you purchase is worse than the gear you ended the previous season with?
Also, thereâs no way in hell they make the SL Season 1 Conquest gear available for Honor, because that would further trivialize SL Season 2 Honor gear. (I mean, they could do it, but it seems like it would be stupidâŚ)
IMHO all prior season gear should be trivialized including conquest when the new season starts.
From my understanding season 1 conquest gear will still be superior when season 2 starts.
I Dunno this is just my opinion but Iâd like a good reset in between seasons so everyone is basically at the same place at the start.
Iâm pretty sure thatâs how most (if not all) previous seasons worked. SL Season 2, however, does not appear to be like that. I mean even if you spent the 100K+ Honor cost to upgrade SL Season 2 Honor gear (requiring 5-7 week (estimated) time-gated Renown lockouts) youâd still only be at PvP item level 229 while other players who started at 226 would now be on their way to iLvl 250+. The âWoD-likeâ (haha) gearing system has the gear disparity baked inâŚ
This was done in Cata.
But that was with the old dev team.
Iâm just finding it odd that Blizzardâs âfixâ for the issues everyone was having in PVP was to make gearing even worse for 9.1. lol Hopefully I can get my 2400 title before the game dies. xD
Edit:
Iâm also a little sad you nor Battle told me about Reflex earlier in the season. My Reflex looks so sad right now. lol
Hey hey hey, blame Battlemaster. He is the pro, Iâm just a scrub.
This is not a bad idea, actually. As things are now, people will not be starting out on equal footing for season two.
But, I think Blizzard has handcuffed themselves here. If you have current season 226 gear then there is no reason to work on 9.1 honor gear (the last upgrade makes it slightly better than current 226 gear, but is locked behind two renown time gates and the honor grind necessary to upgrade it).
Bad system is bad and they are locked into it.
Yeah, that is not going to happen. The existence of the 9.1 honor gear (which is worse than current 226 gear) on PTR indicates that. There would have to be huge changes to the system to change that and they are too busy neglecting SL to push people into buying TBC boosts to do that.
Yeah I know we disagree on certain things, however I donât think we disagree as much as you think.
I believe at the start of any new season everyone should be on an equal footing. Power gaps that occur during the season are acceptable, and I donât even think you are fully against it.
I think the main issue is how large of a power gap. Honor gear to elite gear is what a 30 ilvl difference?
Sure I can agree based on that that this game isnât casual friendly. However, Iâm still a fan of the gearing system. Far more than previous ones, like BFA where classes like my DK made me feel sad because I didnât do PVE content and I didnât have gear like the cut of death sword.
My argument has always been to devalue what ilvl represents in a pvp setting to decrease the size of the power gaps while still allowing for a feeling of progression of gear by doing things like pushing rating.
I actually agree with everything you said here 100%. When people argue with me they often take what I say out of context or create brand new straw men to beat up on attacking me for positions that I donât have. It gets annoying.
I think the only way out of the âclean slateâ problem that is coming is for Blizzard to turn the 9.1 honor gear into actual catch up gear instead of making it progression gear. The renown time gates must be removed. The honor costs must be decreased. This needs to be gear that you can acquire in a week or two.
If necessary, decrease its potency in pve even farther if there is concern it can used to skip pve gear progression. But, hell⌠even as is it would only top out at 216 item level for pve content.
There are other potential solutions, but the best that can be hoped for now is something simple that doesnât require a rework of the entire system.
After taking care of how the season starts, you will still have this problem. I think that can be fixed by devaluing what item level gives while in pvp as you suggested. There can still be gear progression locked behind rating but the gaps become manageable.
There has to be a sweet spot where progress is rewarded but not so much that the endgame just turns into boosting and carries which ruins both the bottom and the top of the ladder.
Other than that, I think the MMR system is just an abusable mess of a system. It is designed for single player competition (like chess). The team aspect of WoW pvp makes it highly vulnerable to exploitation.
i was told that gear didnt matter
just cuz ur team is full of 22k hp alts, and the enemy team is full of 60k hp freaks doesnt mean a thing.
just outsmart them, trade cds properly.
lol just lol at you guys wanting free handouts. so lazy
not srs
Scaling has always seemed to be unpopular opinion but I would not have been against them polishing bfa scaling and giving us this gearing system.
I think it could have worked.
The BFA scaling they tried to implement was a convoluted system full of unintended consequences and loopholes. WoD scaling worked because it was simple and direct.
BFA scaling was dynamic and took into account what the players fighting had relative to each other. WoD scaling just scaled the gear and that was it. KISS was definitely the best approach to scaling, IMO.
I mean I agree with that, which is why I say it needs to be polished.
But based on the butchering of wod gearing with the 9.1 version (only implemented to benefit pvers, and protect that pve progression) I feel like bfa scaling would be a big bump to casual players.
I guess devaluing ilvl would be the only possible solution if Blizzard continues to want the system to be the way it is. That way 30 ilvl could be tuned down to something like 10 ilvl actual. Because this issue isnât only for non rated players. I still feel there is the issue of RBGers going into arenas with massive gear advantage. Or 2s going into 3s or vice versa (like what pikaboo does/low mmr 2s with full gear). Heck glad arena players deciding to do some bgs and start at low mmr but already have 227 ilvl.
Iâm just rambling at this point, but yeah blizzard if you want this gearing system so badly change what ilvl represents. If 1 ilvl represents 1% just make it 0.3%. I think that would be fair as Iâm pretty sure earlier systems have had the honor to conquest gap at around 10%.
Yeah, there is a different thread where I was saying that I think there should be separate gear for arena and bgs if they want gear to matter this much. I mean, itâs even a problem between 2v2 and 3v3.
It would just be simpler to just put in some Legion type of scaling that gives around 1% power gain for every 10 item levels instead of Ionâs 1% power gain for every item level. I believe you could do this while allowing people to maintain their desired stat allocation (the unpopular aspect of the Legion).
Nobody to be taken seriously complained about being at a 2% disadvantage in Legion because the other person had 20 item levels on them. The current 20% disadvantage? Yeah, people are going to complain.