There’s already an addon that lets you pre-configure 2 targets. It’s not perfect, but does the job.
Whenever prescience is cast on a specific, it should become sticky on that target. Once a target is sticky, if that target does not have your prescience, it should go there through autocast. Second sticky target should function the same.
Manually casting on a target every ~22s isn’t a skill, it’s a chore. Playing should be fun, this is the opposite of fun, and I foresee everyone using an addon for this in the future anyway, so better make it baseline.
7 Likes
And if you have enough mastery to need 3?
Prescience targeting is a large part of the skill expression of the spec, no thanks. If you’re constantly buffing the same two people, that’s likely not ideal but you can just keybind two different target macros.
2 Likes
There’s no skill involved, it’s just a chore.
2 Likes
yes there is skill involved. You can track people’s cds as opposed to just firing it out like clockwork.
2 Likes
It will result in the exact same behavior as in M+. You’re constantly auto-buffing the same 2 targets.
1 Like
but raid is not m+.
Pretty sure a frost death knight does more than an unholy death knight without army. And an evoker with dragon rage at 2mins, probably a PI warlock with tyrant active at 3.
If you don’t care about min-max, just fire it off and let fate take the wheel.
3 Likes
I just want to prevent the buff going on people who are being carried by the rest because they are not keeping up. It sucks when all my buffs go on someone that deals only 50% of the best few players, and it shouldn’t be a chore to correct that mistake.
Not everyone is hardcore raiding mythic, and you don’t need to min-max it, you just have to not min it. This problem is unique to augmentation and shouldn’t cost this much effort to correct. Carrying with max DPS on any dps spec costs significantly less effort, and isn’t considered a skill either.
The skill here is to buff the correct player at the right time. The skill here is not to prevent it from going on the worst players, that’s the chore.
Don’t carry people. Problem solved.
2 Likes
Happens automatically when you’re a casual raiding guild.
Then who cares about a few extra thousand dps. Let fate take the wheel, boss dies anyway.
3 Likes
I care, because I don’t want the fights to take longer than necessary. I shouldn’t be having to put in that much extra effort compared to other specs.
shaving what, 2 seconds off kill time matters more than inviting a real player for ten?
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2 seconds can mean the difference between phasing it in time or not. Please stop replying, you’ve voiced your opinion and now you’re just talking nonsense to prove some non-existing argument.
If you actually believe this is true in raid, you don’t understand the spec.
And if you believe this spec takes that much extra effort, I don’t know what to tell you, because it doesn’t. Maybe it’s just not for you.
It takes minimal effort for this to be completely in your control.
1 Like
how much dps is he losing by not being good at devastation at this point?
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It’s nothing more than having to find a specific unit frame every 20 seconds. It’s not a skill, it’s a chore. Maybe you have perfect eyes, I don’t. I have trouble finding the right name.
It’s tracking cooldowns, knowing who does the most dps by phase of a fight (ie pres’ing the arms warrior before fatal mark goes off), etc. If you’re just keeping pres on the same two targets every fight you’re doing it wrong unless they are by far and away the most dps not matter what.
If that’s the case, again, just make two target macros for prescience.
You can also ask your RL to move your preferred targets to your group if possible, if it’s really that difficult to find a person and mouseover macro them. Once you know where your targets are on the unit frames, it’s honestly not that hard to remember where they are, idk.
At any rate, just because you don’t like how it works doesn’t mean there isn’t skill expression, it just means you don’t like the core design of the spec.
1 Like
So let me get this straight,
- tracking cooldowns, which is a 10x10 pixel tiny icon on a raid frame
- tracking dps, which can only be done using addons
Is how Blizzard had in mind how this should be played?
Just asking for it to be less of a chore. Just because you think it’s a skill to buff a person, doesn’t mean it’s actually hard. If they wanted us to press it all the time, they shouldn’t have made a “smart buff” system for almost all buffs. The only request here is to not go to random people, but stick to those you’ve manually cast on before whenever possible.
The skill part is casting it on the right person at the right time. The unnecessary chore part is having to think about re-casting it on the same 2 people all the time.
Literally only a QoL improvement.