BGs exist for bad players. Players who are good need to get their butts into rated PvP. Half the playerbase used to queue for randoms during Wrath.
That is not your content. It is there for the entertainment of players who want nothing to do with the cheaters and hackers that have always been a part of your content. Stop making excuses why you and your friends are working so hard to drive away new players from the game. The fact that the reason you are here in this forum is to make excuses why you deserve a big reward for driving new players out of the game is telling.
It’s not in that it exploits something in the game. The mentality of those players are the same. It’s me first. They don’t care if their experience ruins the game for other players. The multiboxers ruined the wow economy, ruined farming, ruined token prices, etc. They were deal with and the game improved for it.
These PvP communities spend all day farming HKs and completely ruining the experience for new or low geared players… or even geared players who are solo. Blizzard made weekly quests a thing and players like to complete them. These communities ruin that.
Maybe. If they push most of the quest rewards towards those, then it could shift things up. That said, still would be good to deal with this issue now.
Not only are you delusional but your making up statements. I never said groups of people where not getting into battle grounds. I said you can not do it in 1 group higher than 5 people. Learn to read what people are actually saying.
Just in case you decide to twist words and lie later…
YOU CAN NOT que into a random battle ground with more than 5 people in a group.
MORE THAN 1 group can que at the same time and cordinate when or when not to accept a que pop.
THIS IS NOT an exploit and has been the Main MO of pvp since 2004.
THE ONLY place you can queue with more than 5 people is classic. Because Their battle grounds are like the old battle grounds where a Single AV match can last for days.
This doesn’t answer how you are making statements such as:
Personally I don’t see a problem with this other than the rare circumstance of a player getting punished due to being AFK when their queue pops or being in the middle of a immersive quest.
It is not guaranteed 100% that they will get in all together. so yes it is good for the game. Imagine getting mad at people grouping up and playing a multiplayer game go figure with more than 1 person. It is almost like it is designed NOT be a 100% solo game.
And what is your point? Still not an exploit. Let me guess you think getting a random dungeon you dont want to do, leaving, taking the 30 min leaver debuf and queueing again 30 mins later is a exploiting.
YEs I do think it is good for the game, beacuse teaches players they are nto all that and a bag of chips. Learning how to over come game play and get better at the game is hallmark of a good player. Only crap players get whipped and whine on the forums that blizzard needs to fix it. Poor sportsmanship blames the game for their failure.
Imagine getting so mad at not understand reality and how play a game. And yes. I do. Because I got farmed and then learned how play battle grounds and how to be a better player.
op its not an exploit players get a group of 4 with 5 players and the leaders hit the join the bg at the same time not and exploit but a matchmaking rng they have to get to work
…What?
No, this isn’t true at all.
This mindset is the exact mindset Blizzard has for PvP, and also has for PvE(Not doing M+25 or mythic raids? you’re a bad player!!)
What an awful way to think, and why multiplayer gaming is in the trash can in general.
If you’re talking about communities like Ruin Gaming, queue syncing to bypass the intended “max 5 per premade” function, I agree that’s shady. Correct me if I’m wrong, but my understanding is it’s not possible to do this on Horde side either - it’s strictly something Alliance players can do solely because of the PVP population imbalance.
I think the only real way to get rid of that, however, is to just end factions in unranked PvP all together though - RG and others are allowed to get away with it for two reasons I think:
1.) There’s so few Alliance players left who PvP casually (it’s like 1 Alliance player for every 4 on former PvP realms in NA overall, which is a good indicator)… so queues are just hungry for Alliance players. If 80 Horde are waiting for a BG and 20 Alliance players suddenly queue in different groups, they aren’t going to put 5 in each group and keep everyone waiting another 15-20 minutes. They’re going to shove them into one and hopefully launch a BG.
2.) The last thing Blizz wants to do is encourage Alliance to PvP even less.
They can curtail it by changing how the queue works. People leaving queues is the issue. Would be fine if it was just an occasional thing. No need to penalize players that just step away. These players do it constantly.
I don’t think that’s the case. Alliance has been pretty dominant in PVP for sometime, both in rated content and unrated.