Where was it played? Melee or ranged?
Again, factually false.
Where was it played? Melee or ranged?
Again, factually false.
It also had 2 melee weapons…
And you lost all credibility linking the original handbook which was misaligned on numerous classes and has been a running joke for 17 years when people try to prove a misbegotten point.
Then play mark and get invites… be thankful the class has a meta spec, several do not…
Sl suks for many reasons and this bring the class is a huge one…
I’m fairly sure MM will fall out of meta. It was about 7th or so (IIRC) in overall rankings for raids, and was doing really well for itself in M+. However, it ate a pretty big nerf tuesday that ended up decreasing its damage by quite a bit.
Neither BM or SV are in good positions either right now, and even if MM hadn’t been nerfed your suggestion isn’t a very helpful one for someone who wants to play SV.
Survival hunter has been my guilty pleasure late at night when I’m bored but not yet sleepy.
Have a level 18 lol.
Nothing wrong with enjoying them. If you like them, play them! Though a lot of the conversation has been about how they implemented the spec was a total mistake. If blizz wanted a melee spec that badly (and melee can work thematically, cool fighting up front and personal with your pet) then it should have been a 4th spec from the start.
A fourth spec would have been a better compromise. Worked for druids, though I’d say druids were more justified in having four specs.
I mean, before Legion I absolutely would have agreed. But we got a spec that not many players actually wanted while removing a really popular one in the process. How they implemented it has caused a lot of problems within the hunter community, and SV itself needs some love as well.
The only running Joke here is a Melee hunter…
**and judging by some of the stats people have posted on it I think it is played less than half than the next lowest Spec\class its almost been ran under the ground…
Did you mean to post an argument? Because there wasn’t any in this post.
It had a ranged weapon, period. There is no precedent before Legion for a Hunter that deliberately sticks to melee combat and abandons the ranged weapon.
That manual matches closely to how the Hunter class worked in game, so however wrong you think it is, it’s aligned for Hunters.
Survival wasnt built around being ranged. Since its inception in vanilla it was loaded with melee skills and melee talents. Survivals roots are in melee.
Can we please stop with this lie? The survival tree had one extra melee skill. One. Counterattack, which could only be used after a parry.
It only had one talent that specifically increased the damage of a melee only ability. One.
It was never meant to stand toe to toe and fight. It had one melee ability on a 6 second cooldown and another that could only be used after a dodge.
What other melee classes have only two offensive abilities?
I don’t have much faith they will ever bring ranged survival back and if you enjoy the current melee iteration of it, more power to you, but take it from someone who played quite a bit during that time: melee survival hunters were never a thing in vanilla outside of a couple of people messing around with it outside the gates of orgimmar for fun.
If anything outside of not being able to use exotic beasts SV hunter spec almost has a leg up since it’s the only spec which still has in combat HoT via spirit bond as a passive, I’d honestly play it if we could dual wield polearms and use animal companion and could pick pet specs so I’m not stuck using two cunning pets ala owl and Fel-wolf hound…
You can actually play survival as ranged right now. It’s a bit clunky, but it works. They returned steady shot and arcane shot to survival, but both require a ranged weapon.
The rotation is a bit odd and you might have a dead talent or two, but if you are hell bent on doing it you can. The biggest flaw in using a ranged weapon is muzzle being melee range. Of course, you could always harpoon, muzzle, and disengage.
2 years out of 17…
Great argument you have there.
Cata and pre patch 6.2 Survival hunter would also like to say hello and more people were playing it in the 7 years from Cata to WoD 6.2 then have played it since it was made melee in Legion .
I honestly think these people that go people didn’t play Survival before it became melee are just using patch 6.2 when they broke it so people would stop playing the spec as justification that no one played it as range.
Can we please stop with this lie? The survival tree had one extra melee skill. One. Counterattack, which could only be used after a parry.
To be fair, before 1.7 the spec was more melee-focused. It had Lacerate (Rend clone) as the end talent and instead of one strong melee-buffing talent (Savage Strikes) you had a handful of weaker talents.
You still weren’t meant to stick to melee combat, though. You had a ranged weapon and you were meant to stay at range as much as possible. That was just a fact of Hunter class design and the nature of PvP back then. People thinking SV was meant to stay in melee is a result of projecting their modern understanding of how specs work into the past.
are just using patch 6.2 when they broke it so people would stop playing the spec as justification that no one played it as range.
I suspect it’s that due to ignorance. I also suspect there are bad actors who know they are lying and don’t care. It suits their needs.
I 100% agree with you on that
What other melee classes have only two offensive abilities?
Vanilla Paladins…
Since we are talking about the vanilla era
Survival is actually good numbers.
The problem is that stigmata against melee in general, in both design, class mechanics, and Mythic+'s intentionally designed meta, where the best classes and specs are catered to. My KSM grind as a solo DPS warrior was pretty bad once I was pushing 14s and 15s. We’re okay, but any time you stack us with better cleave classes we look worthless, and our single target most definitely doesn’t make up over weak AoE/solid cleave.