Dont get twisted up in the bs " we want you to see everything" thats not why they dont want flying.
They want to get rid of flying because they scaled back how much content they actually made and they use time gate to stretch it out as far as they can.
Wod legion bfa have at max 1-3 months worth of game play thats it everything else is gates and repetitive filler.
Compare vanilla-wrath, mop the amount of quests raids dungeons bgs wpvp to all the others cata legion wod bfa its boiled down bs.
Wod’s issue in that regard wasn’t that it removed flying, but failed to create relevant world content that encouraged ground mount use in a fun way. There was no incentive to farm, roam the world, or do anything but AFK in garrison and raid.
A game without flying isn’t inherently bad, and I don’t think the removal is purely a bad thing, but it’s a tradeoff. I loathe that WoD is being used an example of ‘anti-flying bad’ when the game just outright sucked for every player type in every regard during WoD, and the core issues with the expansion were on systems not flying or lackthereof. Flying didn’t make WoD magically not garbage.
Flying and no-flying have different gameplay, there’s no objective best option. There’s pros and cons to both.
Classic is not relevant to the discussion.
E for effort derailing the thread.
I wish there was more danger to flying, or bring back flyers being slower than epic mount speed, or just some reason that flying isn’t the end all, be all of traveling methods, then they wouldn’t feel the need to string Pathfinder along until a year after launch.
Flying mounts should be as touchy to control as planes & helicopters are in Grand Theft Auto.
Now that, that would be quite a bit of fun.
Classic is good for many reasons, but it does absolutely nothing to show why flying is bad.
Basically nailed it. BC, Wrath and MoP were all pretty damn amazing, and I had a lot to do despite the fact I could fly from the start.
We’re a year into BFA and there’s no really much to do outside of WQs and the odd secret quest chain.
I also ‘deal with it’. It does not mean I like it. I would get all rep anyway w. or w.o. pathfinder on multiple alts (I have requirements currently on 5 toons). I really hate that I am prevented from flying for such a long period of time.
If you think that it is good for a game to actively annoy a huge percentage of their players/customers, I hope you never try to run a business.
Agreed, like it failed, people protested. No one except maybe 1 or 2 people even cared before WoD. No one was crying about flying which made no sense to take it away, Blizzard you made it possible in TBC, you dug the grave and there’s no going back, just accept it.
And all this anti fliers only seemed to care about WoD, and honestly, go walk on the land youself and let the rest of us have the choice.
How in the hell did you get from what I wrote, not the little snippet you quoted and thought I meant those people that ‘‘deal with it’’ also like it… and also somehow think that I think it is good for a game to annoy any percentage of the player base.
Re-read what I wrote and think twice before coming @ me with such annoying assumptions… sheesh.
Blizzards idea of ‘fun on the ground’ is literally just swamping you with trash every 9 feet from point A to point B.
It MIGHT be fun IF world trash post MoP actually was worth the time investment…ie had some really cool drops you could get instead of this pocket lint greys joke we have now.
They seem to be scared to death that we’ll farm world trash and get something interesting…then are annoyed if we try to avoid it (like any SANE person traversing the REAL world goes looking to be detained by vagabonds and rabid dogs and wouldnt try everything to avoid them both entirely )
Its like they think we should LIKE the idea of having our game time wasted with pointless combat with trash 30 times between finishing a quest and turning it in.
That AINT my idea of fun. Not unless its like classic up thru MoP where world trash gives me drops that make it worth my time investment.
That’s my issue, it’s not that I won’t grind for it it’s how it’s implemented. First, time gated second part. That’s a hard pass because I don’t want to waste time on pathfinder only to be more than halfway through the expansion by the time I get it. I’m out of Kul’Tiras now, happily plugging along in Naz, which incidentally doesn’t have anything that pathfinder needs. So at this point I’d have to go back to obsolete content to get it. Then again, seeing how they treated the early released ARs, they don’t seem to have an issue with making us do obsolete content. I just wish that wasn’t true.
The entire game is different in how it plays. I play Classic because it is more fun to me. My reasons for playing classic are many more than just flying. I think BFA is a complete cluster______. One issue I have against Pathfinder is this. I hated BFA so much I quit 2 weeks in. I returned for Classic 2 weeks before it launched to reserve names. I went ahead and leveled this toon to 120. Now I have done every pathfinder until now. Problem is when we all played together we all completed it as we went. For players returning to the game they have to now get it while everyone else is flying and it will take forever to get so like me I said Hell No! Not going to do it again and quit the game. There are many players like me so yeah it is a costly mistake Blizzard has made. Classic was great leveled a toon to 60. Enjoyed the Nastalgia and decided to dive into retail and just do not feel like screwing with it. 4 more days and my account is up again and I am fine with it. I have other games I play. Enjoyed them through pretty much all of this POS expansion. Yes it is Blizzards game and I have the right to shoot my middle finger up in front of them and say See Ya! My wallet did the talking:P
Thats the most inefficient questing ive ever seen in my life. I heard retail was easy, but only doing one quest a time!? You know your can hold more than one quest right?? Right???
Elements other than flying.
Have you noticed that in all the years flight was buyable NOBODY complained about it until the day Blizzard said something theyre all like hurr de durr ive hated flight all along
Which only proves that they had no opinion until AFTER Blizzard brought it up
The so called flight haters don’t care about the issue more like they are kissing up to Blizzard thinking somehow itll get them brownie points or something
They are the worst kind of hypocrites because they only care about the issue because Blizzard says flight is bad
In fact tommorow Blizzard could say WoW is bad and these same people opposed to flight would cheer for WoW to tank based solely because Blizz said so
This. The problem with Pathfinder isn’t that there’s a grind, it is that the grind is BAD CONTENT. It has ALWAYS been bad content.
EXACTLY after all no matter how much you polish animal droppings and slap a pretty pink ribbon on it wont magically make it good in the end its still nothing but crap
Indeed. The biggest problem with Pathfinder is that it is tied to reputation, and the only way to get the reputation is freaking world quests. Pathfinder needs to either die in a fire, or be linked to something besides reputation. Link it to the Explorer and Loremaster achievements. Boom. Problem solved. You still have to run around, and do content on the ground, experience the world and all that drek, but the content isn’t makework boring drek that makes you want to kill yourself at the thought of it.
No the biggest problem is Blizzard is purposely gating it to the point where once you unlock flight thers really no reason to need it at that point since youve already conquered everything there is in order to unlock it thus rendering the need for it moot
Thing is, I’m pretty sure this is just the white lie that they feed us instead of the real reason. Which is if they restrict flight then they can design zones to be smaller and cheaper and engineer them in just such a way that they can control the speed at which you can do them.
Look at Cata where they allowed flight from the start. Zones were fairly big and the XP needed to level was fairly standard. People blew through leveling like it wasn’t there. I had more max level toons in Cata than I had in any other xpac even though I didn’t really care for it. And at max it was the same thing. Everything got done too fast and people got bored.
Now look at Mists. They massively overcompensated. Big zones again but no flying till max and they jacked the XP to level into the sky so it took forever to level. It was so bad they had to nerf the XP a couple months in because people started leaving. But even after you hit max and got flying you just blew through dailies and got bored and left anyway.
They needed a way to control how fast you leveled and consumed max level world content. So they slow it down but not too much and then keep you just slow enough after you hit max that you don’t eat up content too fast.
You can see in WoD where they were still figuring it out. The zones were still a bit bigger but mostly easier to get around so the travel time was mindless and boreing. Where they really failed is there wasn’t really anything to do in the world after you hit max. I think they expected people to take longer to get Pathfinder.
Then came Legion you can see them refining their method. Smaller, cheaper zones that are harder to get around. Just hard enough to travel through that you have to pay attention so you aren’t getting bored. Frustrated, sure but not bored. Then they give you lots to do after max but keep you grounded so all the same factors apply but hold the promise of flight over your head to keep you going.
BfA just refines the system even more but by now we are really tired of it and are getting more and more angry.
Shadowlands will be even more of the same but they just can’t give up that control.