Solo RBGs will absolutely be a hot flaming dumpster fire, and this is coming from someone who actually likes RBG
And you get to respawn at a graveyard when you die. Pretty much the same exact thing!
What’s funny is that the top of the solo rated BG ladder which takes competition seriously is going to absolutely hate it for a lot of the issues in the original post but the bottom of the ladder is going to absolutely love it because it gives them a way to avoid five man premade groups in random BGs.
Knìghtlìght:
6v6 is to small
I’d rather WOW build unique maps for 5v5-7v7 players. Bg maps weren’t designed for it.
Objective-focused game modes are fun. Much more fun than team death match, imo. But when you feel like there’s too much beyond your control in a match, earning rating feels like luck.
Mostly right. The real attraction here is casual players won’t be gatekept by their rating, achievements, or specs. They won’t be forced into YOLOs if they want to earn rated rewards from casual BGs.
Meanwhile the 3 actual RBG teams in existence will be stuck qing into each other.
Basically PVP player makes generic thread prekicking the generic complaints from generic players in a generic game mode.
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I didnt complain about a lack of agency. Reading comprehension on the other hand…
Edit: andthe thread is in the wrong forums. Wow. Nothing like complaining about complainers when you’re the problem.
Bubblebuddyy:
Someone is going to make a thread about tank imbalance: “omg man I lost mmr because our fc was a prot pally and died instantly when they have a bear tank thats immortal what the heck blizzard fix your game this is so unfair”
Someone is going to make a thread about healer imbalance: "omg man i lost mmr because I had 2 rshams on my team that cant heal for crap dude and the other team has double rdruid doing 100k hps all game "
Someone is going to make a thread complaining about lack of agency: " I am doing more healing than all the healers combined and outdamaging 2 of my dps but i still lose rating because the other 7 players on my team are useless"
People going to complain about throwers: " Why am i losing mmr because my tank fc ran super far LOS of me and died when i had life cacoon how is that my fault?!"
People going to be complaining about toxicity: “The rogue on my team called our fc braindead so now hes afk and refusing to play so I lose mmr because of that what the heck”
People going to be complaining about uncoordination : " Our team agreed to do strategy A but then half of our team does strategy B and I lose mmr because of this what the hell?!"
People going to be crying about fighting high xp players at low mmr: “Why am I 100cr fighting glads and r1s?!”
If i missed any pre kicks pls let me know.
Anyways I think this new gamemode should be 6v6 and not 8v8. 8v8 is too much for a solo queue ranked gamemode with very little room for agency since only 1 person doing something wrong can force you to lose and thats much more likely with 8 players than with 6. The specs with the most agency will be the ones that can carry objectives like a rogue(taking bases and killing fcs) or a guardian druid (tankiest spec in wow) and whatever is the most OP bg healer. Specs like arms warriors wont really have a say in whether they get to win the game.
surprised theres not a post about casuals keeping them at low bg blitz rating
Ya, it’s incredible how hard it is for the average person to just admit something wasn’t their fault XD
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Mistakes were made but not by me.
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BGB is so bad. Blizzard shouldn’t even try to make it better because it’s fundamentally bad given the play style of modern competitive PvP in WoW.