I’m wondering if the team is talking about or has any plans to make changes around the engineering tinker for gloves and allowing it to stack with on-use trinkets. Currently the fact that is doesn’t, makes for a really clunky time with rotations/cd management and overall I feel creates a negative experience.
I think the community at large would all prefer the gloves to stack with on-use trinkets. There are many people choosing to opt into using double passive trinkets just to not have to deal with this. It seems like a really easy win to make this change.
I agree, I grinded out the tol barad trinkets on a few characters just to realize how awful the interaction of them with the gloves is. Tailoring is proc based I would suggest them making the gloves proc based and put on the same ICD as current cooldown so its not up more than now but you get less control over it which I think is a fair trade off.
My rogue that isnt human & cant run 2 on use trinkets so I have 1 for each dance enjoying being able to glove on 2nd dance. Js. Stacking on use & big numbers is fun tho so i get it lol