The last thing healers want is an affix based round doing their primary function of healing and dispelling that is for sure.
The last boss in Ara-Kara, the poison dots on +11 or something do 6-7M damage over its full duration if you don’t dispel it or use defensive. On +12 and higher, the poison dots will kill someone without dispelling and/or defensive. You can’t heal that when you have to do mechanics like Erupting Web / Cosmic Singularity. That means the group will want 2 Shamans for Ara-Kara, I wouldn’t be surprised if the group comp for Ara-Kara will have tank / Shaman Resto / Shaman DPS / DK / Mage or something like that
The highest timed AKs are two +16s, both of which used 1 shaman each.
Group comp:
Prot warrior
Disc priest
Enhance shaman
Aug
Frost DK
Next was
Guardian
Resto shaman
Aug
Uh DK
Frost mage
Then there are a ton of +15s with various comps, most of which have 1 shaman.
The nerf is as bad as the mass dispel one was. The dungeons themselves have always been the problem. And the worst of it is that priests had nothing to fall back on. They have one of the worst regular dispels because it only does one thing outside of magic. They could have at least given them a proper dispel on top of it. Same deal with shamans they’re losing a great piece of utility for no reason.
Designing an affix again where it’s reliant on dps taking a dispel is bad game design for most of the game’s population. They don’t do it, they don’t use it most of the time (or do so far too late), and then the burden falls on the healer. And that’s the norm, not the exception in my pug experiences. And the absorb affix is easily the worst of the bunch outside of orb issues this week when a shaman isn’t present or the dps are phoning it in. IT has some incredibly nasty overlaps on bosses and trash (warlocks in grim batol that go unkicked come to mind).
It is my bad luck showing, but it always seems to go off right around the time a massive group reaming aoe goes out so I’m having to spend globals on trying to get rid of it then I’m having to attempt to heal the AOE at the same time. Skarmorak was one example where I kept getting overlaps. 2nd boss dawnbreaker another one. Getting the absorb right when people were dotted in siege was fun too. I’m so sick of these bad affix overlaps at this point.
PCT is available for every poison dot in the last boss. They will nerf PCT so they will want two Shaman on the next patch.
Will see how it shakes out.
So, if I understand you correctly you think it would be better for Blizzard to change Devour affix to occur more frequently than PCT current 45s cooldown instead of the more logical change of increasing PCT CD. Either way achieves the same thing of making it so that now 1 shaman can’t handle the affix by themselves anymore. One is clearly worse for every other class in the game though.
Or they should remove the affix altogether? Or how about remove poison debuffs altogether? Then they can just remove PCT as it’s nothing more than button bloat at that point.
When VDH and Auvokers were dominating keys because of having 8 million stops blizzard decided to revert how stops worked on casts for TWW and how has that worked out for us? Now everybody is crying about keys being too hard. Maybe this has something to do with it. They could have just nerfed VDH and Augvoker control some more (which they then did anyway so wtf).
Yeah, no lies detected, but Blizzard isn’t going to caution tape the dungeons while they do a mid-season revamp on the rotation. It’s not just the players that will always take the path of least resistance.
simply because Blizzard refused to acknowledge bad design when it comes to affixes, instead they act like a singular totem was simply ‘too strong’.
You make me feel smart. The MDI reflects the current situation of the game, not the other way around.
What does it tells you if every MDI team run 5 paladins, just as an example? That paladins are really good, and not a single other class is capable of doing what they do.
Question for blizzard: with the pct nerf, why would I bring a dps who can’t cleanse themselves to the group that week? If you can cleanse and aren’t specced into it why would I keep you in my key group? Can’t rely on the healer to take care of all of it, so dps will have to do their part.
I mean now the next time it’s that week good luck dps warriors, dks and whoever else can’t self cleanse. Maybe time to reassess that affix, guys.
That’s just not how things work. You can say that what .00001% of the player base is doing is reflective of the entire game lol.
You do +10s. None of this applies to you. You play at a much lower level.
It tells me that paladins are good in the MDI lol. It has no bearing on the way 99.99% of players play.
This is not rocket science. You need to stop obsessing over streamers and esports.
PCT received priest treatment (mass dispel)
No hes not. Youre being short sighted as well.
And oh noes! How do the other 34 specs deal with such issues! Would be a real shame if other specs had their own dispels and ways to handle it
Its not a bad design. Again the affix occurs once every 4 weeks.
This is more a player made problem by not taking any initiative to deal with the problem themselves and instead relegate it to a single class because they have an easier time. Which leads to:
Outside of that poison, theres no damage being taken, so everyone else that can dispel it can, and for those who cant, defensives.
Not to mention every healing spec has passive/HoT spells/effects
Cleansing Totem will be removed from the game, as we want dispels to be a decision for players, not something done mindlessly.
It is in-line with their design, from cataclysm.
I wonder if it’s the same designer(s) making the decision this time around.
Maybe someone who came back and was like “didn’t I remove this?”
If they ever one day do an MDI with 5 paladins, its because the performance of paladins on dungeons at a high level is better than having other classes buffs.
If a MDI team ever says, like they said one day, that they are never running a WindWalker Monk again, you think that this IS NOT a reflection of how class balance is today?
So you think that there’s not a single problem in a holy priest having no tools in dungeons like Ara-kara and Grimbatol? You think that people will still invite Sub Rogues for their +12/+13 even though they are the least performing class and will not cry about it even though on our casual gameplay it means nothing?
All MDI teams still running shamans even after nerf should tell us something, but you choose to not believe on the effects of this because a streamer one day probably broke your heart.
3 is not enough. Need 4. I would even say 5 and just take turns using Earth ele as a tank.
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