Please revert feral hotfix/use 2.0 energy [FIXED, ty Blizz!]

There’s nothing more satisfying than power-shifting right before an energy tick then having 80 energy to shred with. The best part about it all is that it’s not even OP or “broken” damage, it’s still only mid charts. It’s just fun as hell when you can time your ticks for maximum energy gains and dump it all for some nice damage.
Power-shifting truly makes Feral DPS a fun fast paced spec to play, I love it.

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Come on Blizzard still waiting.

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This needs to be fixed to stay true to the actual TBC and Classic feral experience. Simply fix the “tick” reset, or update Furor energy to provide a more fluid rotation.

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Wow 425 comments and Ole Blue hasn’t responded.

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#FixTheFurries

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Probably because there’s nothing broken, why respond to someone screaming when they will tire themselves out and still play the game regardless?

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Except they did break the mechanic of powershifting lol. It may be intentional on their part, may be an unintended consequence of a separate change, but it’s still broken. (Not entirely but still, broken in comparison to 2 weeks ago on live servers)

The population of druids that are considering quitting over this issue and how blizzard is choosing to handle it is slowly rising.

No they didn’t, you received the energy system that existed from 2.2-2.4. You are receiving patch 2.4.3. As for Classic, TBC will be 2.4.3 just as Classic was 1.12.

Documented, validated, and not even difficult to google.

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Yea, the energy change that broke the feral powershifting rotation.

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Which is how it was, and how it will be.

Like I get the frustration when they gave Paladin seal of blood, but balancing two opposing factions with the same class, is not equal to replacing the energy system for the entire class. One is balancing and one is just a change because you don’t like TBC feral.

It’s just not a sound argument and you won’t win it.

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It’s not that they just gave alliance paladins seal of blood, they made it to where they emulate spell batching and allow rets to seal twist. Hows this cool but were just expected to deal with a 10-20% damage loss?

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What a tired argument. I’m sure we’re receiving the boosting feature that existing in 2.4.3, and the store mounts too right? Or are we only applying the 2.4.3 criteria to feral now?

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So which one those are mechanics that involve gameplay?

Yea you’re right - skipping 58 levels isn’t about gameplay.

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guys, this is a change guys. this isnt 2.4.3 guys. hey guys, did you know that this is a change, its not actual tbc guys. this is a change guys, come on guys this is a change. you’re asking for a change guys.

And at the end of the day, you won’t win. You can’t win, because it isn’t broken. Enjoy being the bottom of the DPS role I guess.

I wasn’t aware the feral community was full of people who couldn’t understand the simple concept of mechanical gameplay and a cosmetics items.

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Keep being mald.

Instead of remaking how energy works for feral, why not just make Furor give 60 energy instead of 40? I’d think it’d be a simpler change (may even be a buff).

Mald about what? I’m not the person screaming on the internet because they are making you play the proper version of the game. Also Mald? Pathetic Gen Z word from someone smart enough to rake in your money will laughing at you while he does it.

The feral druid community is kinda pathetic if this is what destroys their sanity.

Is fake spell batching allowing paladins to seal twist the proper version of the game?