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A big issue for new or returning players is the very fast TTK in the game. Basically, you can’t really “work your way into it” since mistakes, slow reactions or lack of game knowledge is punished very severely to the point of being a massive deterrent for inexperienced players.

Hopefully soloQ BGs helps with this. Once the ladder settles, inexperienced players should be fighting other inexperienced players towards the bottom of the ladder.

For now, not much can be done.

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MMR is needed, and premade’s need to fight against other premades to save random bgs.
Low level pvp needs to be balanced out so new players can get a positive introduction in WOW’s pvp system.
And rated needs a complete overhaul, Solo shuffle and solo queue rbgs is a good start but they need fine tuning to become a viable rated system.
As it is right now though 2s 3s and rbgs require having a reputation to climb high, it currently walls off new players or returning players.

In other more prominent pvp centric games, solo queue is always avaliable and is the main means to determine skill.

My advice is to focus on story or pve content.

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join a pvp community

You’re not new to pvp though. You’ve got some rating in most seasons from the last three expansions at least.

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This is the experience most new to PVP encounter. I don’t know what to tell you other than what the other posters have said. PVP in general is a toxic environment, and you will probably get some less-than-helpful replies on here I’m sure.

I’ve been advocating for change from the low level upwards on these forums but as Blizz has no real interest in the lower echelons of PVP. They just seem to let it destroy itself. If it does not make them money it’s shelved to the bottom of the pile.

Ion the wonderful Game Director of World of Warcraft has no interest in PVP and has basically stated this (even insulting PVP players that they can’t find a vendor) and until they decide to pay someone who can fix the mess it will continue to be this way.

I don’t blame new players (or players coming back to PVP after a long hiatus) for deciding that PVE is the direction they want to take.

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You’ve arena’d almost every season for the last 3 xpacs though. And chain cc has always been a thing, as you should be well aware of considering you’ve been actively pvping :slight_smile:

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Remember he said his wife was with him. No disrespect but she may be less experienced so she is perhaps coming in with a new eye to PVP.

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Hey mate, I’m sorry you didn’t have a good time.

Its very fast paced now, sometimes its hard for me to keep up as well.

I do wish people were abit more understanding to new/returning players and were more helpful in general. But I guess its not just WoW that is like this with PvP, most games are toxic in nature, its the ‘Human Community’ :frowning:

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So you’ve learned your rotation. But to be able to complete that rotation you must use crowd control on your enemies. It’s not like raiding where you can comfortably go through your spells and abilities.

Arena might be rough for new/returning players, try some Epic Battlegrounds and the other battleground modes. (I hate arena’s, I prefer objective based PVP).

There’s 2 gear set, Honor(PVP ilvl 437) and Conquest(PVP ilvl 450), they’re close enough in power that you won’t suffer too much once you have your honor gear, but still won’t be enough on it’s own. That is where the rated play comes in to get conquest.

Keep practicing, that is where the progress happen. In your own skills. The more you PVP the better you’ll get.

Non-rated PVP can award Conquest point at a slower pace.

The key is practice, practice, practice. You’re fighting other players, so expect the unexpected.

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Random BGs seem pretty serious, I base this on groups of players following me around a map to get a kill and how fast they macro blow their rotation just to try and kill me. The rage is real…

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Random BG’s are pretty competitive sometime. It is easier to premade and control the battleground with geared \ experienced players. I do it sometimes for the daily or when I want to warm-up for RBG’s, but I find EBG more casual friendly.

Our community, Davey Jones Locker, welcomes returning and new players. We are not toxic and don’t mind explaining. We are listed in community finder if you both want to try playing with us.

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You got to at least 1600 in DF S1, you know all this already.

You no longer need to upgrade gear for PvP activities. In the current season, blue gear scales to 437 and purple gear scales to 450. When you upgrade, you are only upgrading the PvE stats.

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Well I mean this is what happens with poor wow dev leadership. We haven’t had any good PvP devs for a long time.
Our current wow leader does not care one little bit about PvP. Only m+. So you get a really terrible product. And therefore a really poor
Experience. Until they make PvP
An entire separate game and assign some devs to it this is what u end up with m

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OP explains one of the reasons WOW PvP has a hard time attracting new players.

  • The gear disparity between veteran and new characters is too large.
  • You have to level all the way to 70 and then “level” up your gear to be able to play the game as intended, on fair footing.
  • Learning curve is pretty steep. Can’t change that without dumbing down the game though.

It should probably be ilvl matching. A premade of all alts isn’t going to hold a candle to a premade of all Conquest-geared characters.

The biggest advantage premades have is not coordination, it’s the ability to ensure half to a third of your team actually has a raw power advantage.

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That can actually be fixed with MMR and a large enough population of players. People low on the learning curve would be playing other people low on the learning curve, which will allow them to progress and improve without getting dumped on repeatedly by more experienced players over and over again.

This is where soloQ RBGs might help.

Yep, but I’d say power and knowledge. However, in DF these two things often come together due to the gearing system.

Slowing down play / lessening burst; condensing talents; decreasing button bloat; actual balance with regard to damage/healing vs. mobility vs. survivability. Yeah, i don’t think blizz has it in them though.

I’m kind of curious about possible solo queue RBGs with standard rules (?) but not in the new brawl.

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So you quited after your first fail? If that was the case game would be dead.

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this is the best gearing we ever had.

this is the least crowd control the game has ever had in pvp in its history. I hit 60 on my warlock a few days ago and im already full bis.

Landing crowd control/stopping crowd control/avoiding crowd control are a core part of wow pvp. Otherwise the game woud boil down to “whoever does more damage will win” and the game gets closer to that statement with every patch.

There were wayyyy more players and knowledge was also limited so the average player was 2x worse than now.

Who called you names? What did they say?

this is the slowest paced the game has been since bfa. An example of fast paced pvp would be shadowlands 1-3.

pvp does have a lot of issues tho. One of the biggest being relying on third party sources of information to learn the game and third party addons to play the game optimally.

Alot of addons should be baked intot he game. Guides on how to gear the fastest should be baked into the game etc.

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