Why do people think that LFR should be nearly as tedious as it is right now when it provides nothing of value compared to casual solo content except story?
Issue is, you can’t just make LFR harder without increasing its rewards to match the increased difficulty. Difficulty should match the reward…that is what the hardcore type people are always yapping right? Because LFR has trash rewards. the difficulty should be trash as well. Impossible to wipe.
THAT is also very true, and another thing that WoD did. MoP LFR gear had some value, it was still halfway decent (mythic+ was also not a thing to be fair).
N’Zoth is too strong
If you want a “story mode” boss, then you should get story mode loot. What is the highest ilvl from the main quest line? I think naj had a quest reward of 385. The cloak (base level - advancing it through repeating visions isn’t the main story and not for casual players), if I recall, is 415.
So… okay - nerf N’Zoth to story mode difficulty, but reduce the ilvl reward from 440 to 415.
I would normally agree but the fact that LFR, right now, is dropping gear that is no better than Mythic 0 and is monumentally more difficult is just stupid. You’re not preventing people from getting gear, you’re just stopping them from experiencing content and that is just bad, bad, bad.
It’s not though lol. The only thing you are seeing is people too dumb to hit a button.
It’s already pretty much story-mode loot. You can have a full set of 430 gear within a day of hitting 120, and the handful of 440 pieces they’d get from N’zoth (mind you, they still have to run it several weeks to overcome RNG) are immediately outclassed a number of easy sources (e.g. emissary quests, unarguably easier than raiding, even on a hypothetically nerfed LFR difficulty) of 445 pieces for the same slots.
It’s really not… its just people goofing off because LFR had been so nerfed until now, the sudden reintroduction to “hey, mechanic you have to do” has people confused on what their doing. Its a button, you push the button, and for tanks, you bring pachy to the tentacles, not drag him away from them (i have seen this sadly)
Emissary / world quest rewards scale based on your current ilvl, so not THAT easy to gear up using them (possible, of course, but you have to put something else into it).
Any M+ requires more effort into paying attention to mechanics than LFR N’Zoth. The only difference is that people doing M+ typically do the mechanics, where as LFR does not. The mechanics experienced in M+ are mostly just harder hitting versions of heroics, so most people have a chance to experience them first.
Sure, but you can reach the point of getting 445 emissary caches by hitting 430 which takes less than a day of gameplay. I’d say 12-16 hours /played, for someone who’s doing it solo. You get garbage loot from the first three emissaries you get all at once when activating world quests (because they’re tuned for your status as a fresh 120), but all the new gear ones after that should be 445.
Higher keystone M+ players are rewarded much better for their effort, as it should be. I hardly ever see anyone run +2s (except Workshop, for the essence), but they’re comically easy (like LFR should be) and even those give 435 drops and a 440 end-of-week chest.
Yea nzoth is harder in lfr than on heroic
Lfr is not a great place
I tried N’zoth once on my hunter and we got him to 92% on the first attempt. I don’t remember how long we spent on that attempt, but when I realized we had barely dented him I immediately said “Noooooooooooooooooooooooooooope” and left.
How so? You have less mechanics, far less punishment from failing mechanics, MUCH shorter CD on neck, less DPS / HPS requirement, and less sanity loss.
The difference is people in heroic do the mechanics. People in LFR do not. If people in LFR would do the bare minimum mechanics, it would be a cakewalk. I don’t think that people who can’t figure out “don’t stand in bad” and “push the big button when it is available” deserve to beat the boss… story mode or not.
If you can’t be bothered to try, then youtube has the encounter / cutscene. You can watch other people do the encounter and see the entire cutscene. If you really want to experience it, but don’t want to try, then wait an expansion or two and go do the raid when you can practically one shot the boss.
If you want to experience the encounter while it is relevant, then experience it. It is the main antagonist of the expansion… it shouldn’t be “I’m so awesome I can stand here and right-click this pushover of a mob and win”.
Sorry lad but I might disagree with u this time, N’zoth is just good, ppl need to learn how to play the game properly
It should be easier than Normal N’zoth. That’s all. Six hours worth of queuing and wiping is much more time than most people (maybe all people) spent on normal N’Zoth.
It IS easier than normal N’Zoth. Again, less DPS / HPS requirement, MUCH shorter CD on neck, less punishment from missing mechanics, less sanity loss, etc…
People in normal typically do the few mechanics it has. People in LFR don’t feel that they need to. The mechanics are far less dangerous, and far more forgiving in LFR, but they can’t just be ignored.
Players can get 440 gear from far easier sources. LFR is already arguably not worth doing, decreasing the value of participation isn’t going to help anything.
I don’t care about the loot, there’s a quest to kill N’zoth and that’s the only reason I poke my head in there. I just want to finish my quest then never come back (until legacy loot mode )
There isn’t really any story quests after it. What reason do you have for completing it then?
Is it really satisfying to go into the “final quest” of the story (for this expansion), right-click, afk, and win? The rewards for completing the quest aren’t even that good - I think it was just some gold and AP.