Many LFR players aren’t bad. Since you care enough to view the forums and discuss the nuances of the fight and so on… you almost certainly aren’t one of those “potato” players.
But many others just don’t care. They want the face roll, and that’s okay. There’s plenty of challenging content for people who want to be challenged, nothing wrong with letting LFR be easy for the others.
Given a little time to get gear, you’ll be able to get downing Normal Ny’alotha pretty quick.
Said it before, i’ll say it again… (and yes, its personal opinion)
LFR should have remained MoP style, where we had most of the mechanics still in, it was just tuned so stuff didn’t hit as hard, and failing a mechanic was lessened.
We had plenty of fights that were a pain (Lei Shen, Empress, Nazgrim, Garrosh, Blackfuse, ect), but we got though them just fine and the gear was something useful for progression.
When they removed any form of challenge in WoD and continued the trend into Legion, of course it was going to make the LFR players now balk at mechanics.
LFR may have been marketed as a tourist mode, but it also served nicely as endgame for people who for one reason or another didn’t do raid guilds (I have met plenty over the years as i swap in and out of LFR and higher difficulties), and i can remember plenty of fun groups where people felt a real sense of accomplishment and talked, before the dead silence, everyone just tunnel on the boss we have now.
I’ll amend the statement - troll AND elitist druid. You’ve already been told the wipes have nothing to do with pushing the button. Bugger off; I’m already reporting you.
Everybody on here says “make them work for it.” I decided to queue for it on my alt so I could complete the quest. 3 1/2 hours in queue. 3 hours to kill the boss. 6 1/2 hours for one boss. I feel like I worked for my Azerite tyvm.
You are reporting someone for stating the truth? Wipes in LFR have everything to do with people not pushing the button or them standing in bad. There is NOTHING in that fight that isn’t handled by pushing the button, and not standing in things you shouldn’t stand in.
DPS requirement isn’t high at all
Healing isn’t hard at all if people aren’t standing in bad
Sanity drain is minimal if you aren’t standing in bad
Neck CD is up 3x as much as normal mode
If people put in half the effort into leading the group as they do complaining on the forums, this would be a non-issue.
Seriously, I’ve completed this on four characters and problem always comes down to…
1.) Players not knowing the fight.
2.) The supposed “leader” not explaining the fight.
In my last run the leader attacked before making sure everyone knew which group they were with and what they were doing. Yes, players should be prepared, but I prefer taking time to check that people are ready over wasting time on wipes.
Problem with LFR is that nobody is really willing to learn even when there’s people explaining the fight. LFR is legit for people multi-tasking taking care of their kids while wanting to do the raid. If blizzard really wanted to make LFR a place to learn they’d put a video before every fight explaining the mechanics.
I beat him once at 7 stacks on an alt, possibly because I had a heroic geared healer with me or we might have just got a good group, probably a bit of both.
That said, the number of times I’ve tried equals about a 5% success rate, which is unacceptable enough that I don’t bother with it. I’d be more willing to wipe 10+ times if I didn’t need to pay for repairs. Going in the hole for gear I probably can replace with an emissary isn’t appealing.
Maybe removing the repair bill would encourage more people to stay? But then they may still not follow directions, it’s annoying because I did follow directions and survived 90% of the fight (died to insanity at the very end), and that was on a 10 year old computer getting 17fps.
So it isn’t about making it easier for me. To me it’s easy enough to follow the strategy, so much so that I intend to try him on normal once I gear out this character. Seeing the fight explained every time I’ve gone in has got me super familiar with it, so there’s that.
You just can’t expect other people to play to your own expectations I guess, it is LFR but you still depend on others by the game’s very nature, and with this particular fight that’s a problem.
Yeah but you actually think LFR players are going to read and understand the dungeon journal? Not even heroic raiders understand the dungeon journal at times. Videos are way better because they can visualize the mechanics for you and show them off.
Mobs and other bosses leading up to N’Zoth give you most of the mechanics.
Sanity - Carapace has that mechanic, just with the cloak instead of neck.
Puddles - Pretty much every encounter since WoW came out has a “don’t stand in fire” mechanic
DPS tentacles - Many encounters have “adds before boss” mechanic. Carapace requires you kill the nodules when the tents come down. The mechanic of not killing the biggest mob on the screen might elude some people though…
Going into portals - somewhat of a novel concept, but only 1/3 - 1/2 of the players need to know that one
Tethers - there are plenty of encounters that tether you to someone. You either have to run very far away or stay close. In N’Zoth, it is the latter.
Tethers, DPSing the right tents, and going into the portal are fairly optional for most of the players. The ones who do know the fight can generally deal with them.
I was just doing carapace on my rogue and after almost 15 minutes we finally wiped, he was down to around 15%. surprisingly there weren’t too many deaths early on, it was just really low dps and 3 people died to the first tentacle slam. the group i was with yesterday though one shot it, so you can get lucky sometimes. all I really want from there are some weapons from carapace at this point, but I wouldn’t mind doing nzoth again too.