Please nerf LFR N'Zoth (again)

I know right. Literally press it every 61 seconds regardless of if you are in psychus or not and it will still be fine because in another 61 seconds you will press it again lol.

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If that’s what it takes for you to guide people to the extra action button then sure you do you.

facepalm

I’m sorry. How are people struggling!??!

All I’m reading is a bunch of players who refuse to learn simple mechanics that want to bulldoze a fight without even trying. The information is pretty much gift wrapped for them. The laziness is real…

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Nope, if people get hit by disorient and aren’t freed from the effect to get away from the Anguish, which just so happens to line up with that ability, it’s a wipe. If the tank isn’t instructed on how to tank Psyhcus properly (tanks are NOTORIOUS for not liking being told how to “play the game”) then it’s a wipe. The sanity management really isn’t an issue. The issue is simply people DYING in Psychus’ realm. If you have more than a couple deaths in groups 1/3/5 then you won’t have enough dps to push Psychus down before you run out of sanity. It’s a dps issue and this is with me doing between 65-72k dps at any given time. Maybe if you had about 5 really well geared players in the Psychus realm it wouldn’t be an issue, but the reality is, at the time I got my N’Zoth killed, everyone had something about ilvl 430 because they were trying to get upgrades from LFR (instead of the dozen or so easier and faster ways to get high level gear). If it were tuned correctly you wouldn’t need a SINGLE stack of Determination to handily kill Psychus in a timely manner. I haven’t heard of a single group killing him with less than 5 stacks - and those were groups with half a dozen or more people who were well geared and looking to get a rank 3 corruption weapon off N’Zoth.

See, it’s stupid, condescending comments like this that just go to further reinforce your own admission that not have you never killed N’Zoth on LFR, you likely, in your profound superiority, stayed for 1, maybe 2 wipes before deciding you couldn’t be bothered. If you’d done if for HOURS on end with literally 3 or 4 different raids in a SINGLE SESSION, then you’d understand it’s a tuning issue.

It’s not mechanics. I’ve been with groups where people stuck it out for 30+ pulls, each lasting well into Psychus’ second phase. The issue was always a matter of being able to kill the tentacles quickly enough and then killing Psychus quickly enough. And that doesn’t even begin to deal with the issue that when you come back to reality there’s FOUR bloody tentacles still up (albeit stunned) and you need to SCREAM at people to attack N’Zoth and not the tentacles. And that’s when you’ve managed to purge the raid of wannabe raid leaders shouting at people to use their hearts at the wrong time.

But it’s not. Someone with a lot of experience told me clearly it’s a player issue. I link what they said

Unless you don’t believe them of course.

The rewards are GARBAGE. Literally the only reason people want to kill N’Zoth is to either get the quest done and see the END OF THE EXPANSION -or- get a crappy weapon with rank 3 of an OP corruption. I had a Prot Paladin as a tank (his off spec) who had killed everything but N’Zoth on Heroic and was farming LFR N’Zoth every week because he wanted the 2H sword because rank 3 Twilight Devastation is THAT broken that it’s BiS until you get one from a higher difficult version of the boss.

Lower skill = tuning smarty pants. You tune fights lower to compensate for the fact people are going to suck. People should be pulling well above 30k dps with 440 ilvl gear, but you get people in LFR who don’t even play with DBM, so do the math. The fight is ridiculously mechanic heavy. In fact, it’s like 90% mechanics, which is why it’s so toxic to low skill players. Compound that with the fact that determination does NOTHING to help people push past difficult mechanics (at 10 stacks literally everything should be melting) and that = the fight being overtuned.

And if they’re struggling with this on 10 determination stacks then it sounds like some players need to learn how to do damage instead of flailing their arms.

I feel this way about the fight. I would do a few things to nerf the fight enough for all the bad dps and afkers.

I would nerf sanity loss by 50%, nerf the instant kill mechanics, leave the psychus portals open, and maybe nerf the hp of the adds. Or remove the cap on stacks of determination and let it go up to 99.

Putting the cart before the horse. Even with someone who plays with one hand and has no idea what their rotation is, the ENTIRE reason determination exists is to allow players to outscale the encounter should they wipe enough times. By the time you get to 10 stacks, even the worst player should be doing at least the MINIMUM amount required to kill something. The problem is this fight is not tuned appropriately. Like I said - NO ONE has, to the best of my knowledge, ever killed N’Zoth on LFR with zero stacks of determination. And this was in the beginning when a ton of people who raid Normal and do Mythic+ were queuing up.

coughs up drink

So pretty much no fight.

LFR is the premier source for gear and story progression for casual players.

I think if they took the nerf bat to the hp of everything (even N’Zoth, again, should take zero stacks to get him to transition to phase 3) that would help. That fight should be scaled DOWN to the point that a raid of nothing but people at the MINIMUM ilvl to queue in can kill N’Zoth with zero stacks if they manage the mechanics correctly - ALLOWING for approximately 5 deaths.

At present you not only need to be substantially geared higher than the minimum, but you need between 8-10 stacks to kill it ON TOP of severe degrees of coordination.

Spam your neck, it has 1 min cd and it tops your sanity, literally dumb proof.

Theres nothing like this on Nzoth, completely made up and exaggerated.

So people enter by mistake, cause yes people are that dumb.

A nerf to the hp of synapses (tentacles on psychus realm) is acceptable.

Why not just get the loot via mail if thats the case.

Admit it, you were reading that spacegoat milk thread.

But anyways the point of lfr is to guarantee a kill for the boss, if it is not doing that then it is broken.

Also LFR is not really for casual gearing. I only do it for t-mogs and trinkets.

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Dude, it’s LFR. It is literally supposed to be a face roll. Have you never done a FUNCTIONING LFR? That’s the reason the gear is TRASH.

I got every piece of gear I had before transitioning to mythic+ by doing emissaries, weekly events, the battle for darkshore and horrific visions. And that gave me an ilvl = to Heroic Ny’alotha, all without ever setting foot in a raid. Why do people think LFR is a good place to get gear, especially when the drops from bosses aren’t even guaranteed???

It’s not broken. The pieces are right in front of the players to put together to kill the boss.

That “functioning lfr” dream that people want is pretty much the LFR version of Desolate Host. A fight where the boss didn’t even exist.