Sick of the breath of sindragosa build. It’s just the freaking best at everything. Aoe, Single target. It’s a very boring build to me, and I’m tired of it always being at the top. in Shadowlands, I can see that you’re buffing it. The new talents and runforges definitely enhance breath build, and it’s just going to end up at the top once again for yet another expansion. Can you just nerf it down and buff the other talent options? It doesn’t have to die but it shouldn’t be anywhere near as strong as it is currently.
Also, I say this as a guy who has just at least currently completely given up on Dk and has further moved on to other classes. But I wanna play my Dk again, just, I can’t stand that stupid build.
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Apparently Obliteration is doing quite well in beta, although I would like to see different talents altogether.
And if you find yourself losing faith in DK, remember your master and the thematic sacrifice he made so that you could be awesome:
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Afraid, like uther I lost faith in my boy Arthas and have recently been playing Ret paladin. Ret just feels better at the moment. Play style wise anyways… but uh, in shadowlands ret definitely isn’t looking as good.
o god, no, dk isn’t that bad that you have to sabotage yourself.
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For me I have a love hate relationship with BoS. I like it as it’s strong really good damage. That said I don’t like feeling drained of power when in cool down and when I have to build all other abilities around it. Right now I have been trying obliteration (in retail not beta) and I am liking it.it feels I have more control over when I can use strong abilities without feeling like it is a waist to use my abilities on the wrong enemy and wait 2 mins after to use one ability again.
Fully agree here, more playstyles can only be a good thing. Hopefully Blizz realises some people don’t like BoS and will either not play it, or will play it but hate it and are only playing it because it’s the best build for their preferred content.
Maybe they will buff the other two talents, or add passives to them to make them viable. Right now, I feel like some of our current talents are only viable due to azerite traits, once gone they will lose out. Blizz can really add some of the azerite traits into passives that allow the other builds to be solid alternatives.
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Dks aren’t that bad.
Seriously, if you don’t like Breath build. Don’t play it. Don’t give a rats behind about anyone saying you have to parse with it at your expense.
My case, I LOVE Icecap and I’ll try to play as Icecap in Shadowlands. Even though it will be trash in the next expansion with the stat deflation and competes with Obliteration.
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play what you love …I am having fun with Ice Cap build myself.
With obliteration 2h is as OP as it was in MoP/WoD and arguably more so since it gives more control over killing machine and empower rune weapon is more consistent.
2h frost is a beast right now and the kit is solid. likely to have tuning changes but so far it’s looking good.
2H Obliteration is a nice build. Having that window where you can control KM adds a bit of variation to the play style.
DW Breath still pulls ahead for me though but Obliterate is respectable. Hard to know how it’s all going to end up until the numbers passes get done.
Is it pulling ahead without the huge long durations? With a priest people have said they were able to use it again while its still active. If its doing more on short durations then thats what people are going to be looking for and having a long duration is going to be just that much better.
So, it’s hard to indicate which talent will beat which as there hasn’t been one single tuning pass. As for Obliteration and Breath, both seem competitive with one another. As per your argument Legion/BFA Breath had its moments, you could argue NH, Uldir, EP. The other tiers you definitely could play other talents.
Now concerning actual BoS and Obliteration on Beta. Most conduits benefit Obliteration and Breath (Outside of the breath window thus not enhancing breath). Secondly, the talents, almost in a majority of situations you don’t even take Hypo and it’s worthless. Thirdly, the runeforges, again neither talent really uses them, hysteria enhances breath damage in the breath window, but overall is a net loss.
So, now we’re onto actual play, I’m assuming the maintenance of Breath is what you hate, well Obliteration definitely plays differently, but it’s icecap like you’re flooded with resources and it’s essentially easy to play. It’s pretty apparent that blizz does not want an equal style damage system thus reimplementing MOTFW, they’ll never truly be able to balance DW and 2H which you’re just gonna run into WOD scenarios again Eventually IMO.
Also, it’s been stated and is reasonable based on the min/max of the talent that Breath in Optimal play should always beat a passive talent, which there shouldn’t be anything wrong in understanding that.
TLDR: We have no tuning, and Breath should always remain in the game as it’s extremely unique, but there are viable other talents at the moment.
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Just curious on your comment about rune of hysteria being an overall net loss. Is that from personal testing or something else? Just wondering
I can def see that being the case with hypothermic talent, seeing as the gathering storm does soo much damage in aoe
MotFW needs to apply Frostscythe.
I mean why not?
I cant stand BoS
Im hoping Ob is just as viable in all aspects!
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hey there, pretty obvious that you havent tried out beta so far but obliteration has done quite well in all raid and m+ testing. There is no need to nerf breath in its current form and buff the other talents as they are already potentially better than what breath is.
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Ret’s doing pretty well on beta right now, and actually gets to play a metal Covenant. If you’re looking to play plate melee on Necrolords, Ret’s the top choice for viability.
If Night Fae doesn’t get gutted from its current state, I may be doing the same. Night Fae shouldn’t be the definitive DK covenant, but right now, that’s looking to be the case.
Dude remorseless ticks for like 230 at 60 on the beta. Increasing its dmg really isnt all that good lol
At this point in time Blizzard just needs to get the 2H Obliteration and Breath builds balanced. They are two very different play styles and that is more than enough to keep the spec interesting for an expansion.
Quite frankly, if Blizzard can get 2H Obliteration to a great place they can just leave it alone indefinitely as far as I am concerned haha. Just give us Frostmourne and keep updating animations and that will be enough to keep me going for a decade!
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In an AoE situation, that’s not insubstantial? And why are you looking at individual ticks as opposed to overall damage per cast? Even if ticks are 250~, extending it can easily be 2k or more per activation in a multi-target situation, which is the situation you’d run GS in.
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