Please give us Dual Spec

Reducing respec fees is also another solution that’s perfectly viable. Duel spec allows more freedom of when and how you change specs due to not having to go to a trainer to do it.

Up to blizzard to determine if that inconvenience is necessary to maintain, which just comes down to fun/sad ratio

of course people are having fun playing, but there’s no reason to avoid fixing an issue that prevents playing from enjoying the game further ya know?

Dual spec dramatically decreases my enjoyment of the game because the game takes a major step away from being a mmoRPG and toward being a MMO action game. Retail already has the features you’re looking for, why change a Classic?

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I don’t remember voting for you as the president of fun. Don’t try to speak for others what you believe yourself.

I really don’t understand this. You mean you’d rather keep it as it is because it adds more RPG elements? The entire reason spec recosts are a thing are economical. Helps remove a bit of gold from the economy and all that.

But being forced into a healer role when you’re trying to grind some primals just blow. It’s like “Hey, if you respec it’ll be 100g to do this. You’re better off just farming some herbs and buying the primals instead of farming them yourself”

The RPG element goes both ways here

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Do you find PvPing in PvE spec fun? Grinding mobs as a healer? Stuff like that is what it was designed for

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All those problems are solved by working with a team.

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PREACH! then said person might be like, “screw this, ill just buy gold and get my stuff faster” now it creates a new problem lol

Yes, but it also affects different classes somewhat differently. Not to mention that dual spec would also require some relatively substantial coding and design changes, whereas reducing respec fees could be as simple as changing a configuration variable (or configuration variables for each trainer).

I mean, that’s a good example of the RPG element. Are you a healer? Then you’ll have a much better time healing things than DPSing things. That’s the role you’re playing in the game.


Personally, I suppose that I don’t have a very strong opinion on this, but I do feel that there are several shortcomings with Dual Spec, and that it would have an impact on gameplay.

If they add it, they add it. I think that if I were given a vote, my vote would be to not add Dual Spec to TBC Classic.

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But is that the case here? People are swimming in gold in this game. 50g isn’t anywhere near as much now as it would have been considered back then.

If you haven’t read well reasoned posts explaining why the lack of dual spec is a problem you haven’t been paying attention. You may disagree but if you are intellectually honest you can not deny they are well thought out.

It’s not that the game is too hard it’s that certain specs make certain parts of the game too hard to be fun. As a mage you can play every part of the game well. You can create a raiding spec and do dungeons, quests, pvp, and farm reasonably well. As a healer I cannot. When I create my dungeon or raiding healing spec questing, and farming are so slow it’s painful and pvp just isn’t fun since I die so quickly. The worst of the lot imo is a resto druid spec. Nothing in the game is fun with that spec except raiding and dungeons. While I don’t have personal experience many tanks say the same thing about a tanking spec.

When I play my druid I’ll choose a feral spec. I’d like to heal with her, as I did in Wrath, but I’m not willing to give up so much of the game to do it. So that’s one less healer when on my server there’s a shortage of healers. There are other potential healers and tanks who make that same choice, to spec dps rather than sacrifice playing large parts of the game. I don’t claim dual spec would solve the tank and healer shortage but it would make it less severe.

You seem to not enjoy playing with other people. You talk like you want everything handed to you, so you can avoid going out and doing anything and playing with other people.

Being social and playing together is what this game was designed around. Instant gratification and hand-holding was not. Either put forth some effort into your own gameplay, or makes some friends.

Who knows, you just might like it. I imagine it must be lonely, otherwise.

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The problem is that people want to be optimized to do more than one thing even though that wasn’t really the intent of the system originally.

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People wanted the old game. It’s not blizzard’s fault that players have decided to play it differently, 14 years later.

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I hear people say that all the time but I don’t even have an epic mount yet. And many in my guild are talking about their lack of gold and the difficulty of buying a mount or not being able to. I think certain classes, like mages, have much more gold than they had in vanilla due to the much greater understanding of the game but for many of the rest of us we’re just as poor as we were back then.

And you won’t Frost. No one here can provide an actual rational reasoning for it that doesn’t boil down to:

“I DON’T WANNA DO IT THAT WAY”

That’s all it is. Personal feeling, no rational argument to it. It’s just they don’t want to level as a healer solo. They’d rather be able to flip a switch and get instant queues and walk out into the world and DPS down mobs on par with someone who is a full DPS spec with no penalty. Just as they will “tank” only when it inconveniences them and they can’t find a tank to take from you giving you nothing in the process. It’s all just, “I don’t wanna.”

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I mean, there’s no reason it can’t be both

I want the old game. But clearly Blizzard opened the flood gates when they decided TBC would be #somechanges.

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That is simply not true. The game was designed with both solo and group content so the intent was clearly that players should do both.

I have.

I believe I am intellectually honest.

I main warrior & paladin, both currently tank specc’ed, and do tend to respec relatively frequently. I have a fair deal of experience with this. I also play them on separate accounts, so I sometimes spec my warrior into more of a PVE dps, and alt-tab to my paladin to toss in some support and heals.

You seem to be deterred from respecc’ing for some reason.

There may indeed be. However, as some people have suggests, that may go both ways. I don’t really know whether Dual Spec would have any noticeable impact on the number of available tanks or healers.

I do remember maining a tank during Wrath at the time that dual spec came out, and the expectations around keeping multiple sets of gear, and having multiple specs for raids. It suddenly became a lot more expensive to be a raid tank (for me, at least). But, I was also much less experienced at the game, and much less used to exploring various roles and builds of classes I play.

I see.


So, in my opinion, I do not think that this is a well defined description of a problem that points to Dual Spec as the solution. I hope I am not being intellectually dishonest by having that opinion.

I do think that it suggests that for some reason, you feel that you are being deterred from respecc’ing. I can guess that that reason is mostly gold. However, it could be something else, such as the hassle of respecc’ing.

I personally feel that respecc’ing is quite enjoyable, but I’m also quite used to it. There are addons that can help keep track of different talent builds, and gear sets, and so on, to make it much easier for those who might not enjoy the respecc’ing process.

If the gold fees are the main thing that are deterring people from respecc’ing, then it becomes a question of whether deterring respecc’ing is intentional and should continue being a part of the game. If so, then there isn’t really any point in arguing for a solution at all, whether dual spec or something else.

If not, well then… my opinions on dual spec as a solution are fairly well summarized by