I just wish that Season of Discovery would respect vanilla WoW’s intentional friction around spec choice. While I accept that the cost of respecs should be lowered so people can experiment, adding dual spec goes too far in the direction of serving players who want to have their cake and eat it too. You are inevitably forced to play your overall class and not your spec. I just want my spec to feel like a meaningful choice, and not have it reduced to being half my character. Players who want to change often can go ahead with a lower respec cost; it is a minor inconvenience. But please don’t introduce dual spec and ruin spec identity for everyone who cares about it.
There honestly needs to be dual spec in SoD simply because there’s much more flexibility in what role classes can go.
Also, its a PvP oriented game. Not a bad idea to have a PvP spec and a Raid spec. Dont want your class role tied to your spec? Choose hunter, the only pure dps spec in the game!
No but seriously hunters are the best dps, just ask them.
I don’t want dual specs. I want hexa specs, dual specs aren’t enough for me.
Hard NO.
SoD is about change and updating classic if that’s not for you go play another version of the game.
As well as being a season of discovery it’s also a season of experimentation (new roles and spells) and a season of blizzard evaluating new stuff.
In order to encourage experimentation then I think a low-cost way to often change specs is a very good thing. Something like 10 silver that doesn’t increase all the time to change specs. This could extend to dual or multi specs being available.
Once we reach level 60 content and the experimentation is done, then perhaps you could go back to more costly re-spec costs and a single spec.
that’s what Era is for, not SoD
What other version of the game are you expecting me to go play? I don’t play HC, and once SoD arrives, era will completely die off until people have played through SoD. I have no other version of the game to go play, and I could easily tell you to go play cata.
You had your no dual specs in classic. It sucked in vanilla, sucked in classic, and will suck again now.
#Nochanges had it’s chance, and people abused it
Man, there is a few of you who keep saying the same thing!! Making me so mad lmao…
The contradiction of the statement that having dual spec, which means 2 specs, is forcing you to play 1 spec.
Hahahaha
The reality is 1 spec really narrows you to either play PvP spec or PvE spec and forces many to choose 1 path… it’s such a silly argument. Just don’t do your second spec when it comes out, and it will, and stop worrying about what other people are playing…
yeeah but I got such a sense of… nostalgia when I get to a dungeon and the healer goes ‘oh wait i need to hearth to respec’
man the good ole days
Maybe? I mean, it would definitely change expectations for roles and encounters. I think I’d rather see a lowered respec cap, personally, but…
Agreed dual specs are bad for gameplay.
“What being forced to run to a town to respec is gameplay??”
Yes, just lower the cost or you’re going to mess up wpvp which you’re focusing on. Being able to respec on the spot is bad.
How about dual spec, but can only change it in main city? Respecing at the class trainer is truly not that important.
That’s basically the same thing with a little QOL so why not.
Boom, problem solved. Blizzard, Devs, we have solved it.
/high-five
Strongly disagree. I want mounts at level 20 and dual spec. Not gonna play if it doesn’t have QoL features.
I vote yes dual spec, essentially canceling out OP.
I have never heard a convincing argument against dual spec.
Whh create friction, and deter people from logging extra hours in the game?
You know, a huge deterent to maining healer or tank is that without respeccing your character is basically useless for open world content.
Nothing has ever been said that is farther from the truth then this guys post. This is a PVE centric game. Always has been, always will be. PVP is a side bar and is only fun in AV.