Please Blizzard, buff Mistweaver M+ damage NOT healing

Hi Blizzard,

I’ve been playing mistweaver all this expansion and in high end M+ content. Our damage in M+ keys really lacks as compared to an ele sham and holy paladin. With the ability to equip a second legendary in 9.2, they will be dealing even more damage. For us, there won’t be much of a significant change in terms of boosting our dps in M+. Please consider buffing our damage because I enjoy playing mistweaver because this is what we lack and the reason why groups won’t take us as compared to a holy paladin and ele sham.

Regards,
Gummy

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I wouldn’t hold your breath in hoping mw will be buffed to keep up with ele.

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whispers Give us Corrosive Dosage as a talent, or something similar!

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I’d be ok with the azerite powers monk had last expac, the RSK one in particular was very nice and just some extra dmg you could do after using RSK

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We both shoot lightning out of our fingertips, this is just discrimination. >:[

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I thought something like this, maybe not do as much damage as in torghast, but maybe 10-20% of the healing done is done as damage. Would help mw monks in pvp too since they can’t go in combat right now being so squishy.

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They would probably swap corrosive dosage from doing x% of the heal as damage per tick to something closer to x% of damage over the duration of the buff… In all reality this % would probably have to be depressingly low to be balanced since you can put x corrosive dosages out at a time due to renewing mist cleave.

How about they give us the full torgo 250% and woe be to the fool that stands in my toxic fart

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corrosive dosage -esque mechanic is gonna cause potential mana problems.
imagine trying to maximise dps, and while doing so u want to burn all your mana between every single pack because you want to keep a high uptime on corrosive dosage buff. (your group is gonna be like dude can u not go oom because you need to go from pack to pack)

look at breakdowns of spells atm for mw in keys, its usually not vivifies on the top (outside of FO), unless keys gets out of hand, but hots from envelop and renewing mists.

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Not really, it will only be a mana problem to those who use it too much for the soul purpose of pumping out damage. Just like when you see disc priests going oom too fast in arena due to trying to pump out too much dps instead of saving more mana for heals. You can cast vivify the normal amount and only use it to heal but there will be some damage coming from it too which would be extra useful.

And mw is the lowest healer, not saying because of these things specifically but it needs a change fast.

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I agree with this 100%, I personally hope they don’t add corrosive dosage for this reason.

They need to just bite the bullet increase all of our base damage and just reduce the coefficient on ATOTM.

I personally would love to see three things to round out monk DPS:

  1. Make Black out Kicks from Teaching of the monastery a moderate chance to proc gust of mist (there is a GCD investment here that should be rewarded, it also make thematic sense that a “flurry of blows” would stir up mists)

  2. make spinning crane kick have a low change per target to stir up a gusts of mists

  3. Add fists of fury as a hard hard hitting burst AoE spell to add some variety to rotation and it always stirs up a gusts of mist.

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Ummm what?

I always liked the visuals of Crackling Jade Lighting that Sikari the Mistweaver used. That and her Focused Chi Burst. Too bad the whole ranged damage thing got thrown in the trash.

This lady, if anyone was forgetful.

not really, in arena there is a mana economy game because if its a stalemate interms of trying to do burst windows and during downtime, mana economy is a strategy.

whereas in m+, where if u see how healers are usually brought, is how much passive damage they bring while still contributing the required healing for the party. and as keys goes higher, damage becomes predictable, as unpredictable damage usually leads to death because of the nature of infinite scaling content, leading to less required healing.

corrosive dosage as an ability right now, does not work because it encourages mana expenditure as a way to do damage because it translate raw healing throughput to damage. It looks good, but the way how role trinity works in this game, it goes again design intentions of how a healer role should function.

You can see this atm in our base spec kit, none of our abilities does healing based on the throughput of damage events. its based on a trigger caused by a damage ability. (eg; RSK providing secondary healing effects from hot extension and small direct heal),

The only exception to it is the atotm legendary which is rarely ran atm due to the hassle of maintaining that buff as compared to venthyr legendary, and that healing is not reliable even compared to tears of morning.

the only spec with such translation of damage → healing is disc priest.

The thing that is appealing to me about corrosive dosage is that it would give mistweaver heals an ability to do damage at range which they currently are not able to do. I for example do not care for windwalker dps playstyle, so rising mist playstyle (because the damage rotation is similar to WW) to me is not as fun as using serpent statue. I feel that mistweaving is much more relaxing than fistweaving - but I fistweave right now because it is best for monk heals in keys.

Perhaps Corrosive Dosage would not have to be applied to Vivify - what if it were applied to Renewing Mist, something that we need to keep out on CD anyhow? What if it were a targeted area we could throw down up to 30 yards away: a Corrosive Brew that lasts say 8-10 seconds? Anything to give a mistweaver who preferred to stay out of melee a viable option to take to competitively help out with DPS.

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Make statue a lightning conductor, and CJL would chain off of it.

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I would have made my profile private after saying that completely asinine statement too.

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This is my monk and you have zero logs. Oof mang, be careful when you make those outrageous claims.

Mythic + mw monk is weakest healer in mythic + which is what we’re talking about according to icy veins, “Mistweaver Monks currently remain as the weakest healer in the Season 2 Mythic+ meta. While their HPS output is great, they do not have a strong damage-reduction external cooldown to help out the group or the tank in dangerous situations.”
1 healer at the bottom on the B tier and it’s mw monk.

I play EU, not logged on this US monk since like a month into season 2, but just stay on EU and US forums. But I have a few max level monks on EU.

And 2 people from the same guild coming in and being rude ganging up on someone. Hmm okay…

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