Really hits me with how much I enjoyed new talents new abilities with a new expansion.
I miss that old feeling of being excited about wow. Sad I get more excited for old content instead of the newest stuff.
Imagine just getting stuff while leveling instead of run on this treadmill and pick one the covs and if you don’t like it run on treadmill again oh we buffed it back on the treadmill.
Killed multi specs for me hard. Before I’d meme around on enh here and there but cuz covs and legendary system I haven’t at all.
I’m having so much fun preparing for tbc to come out. Feels like I’m actually progressing my character the more I work on it rather than just doing new systems that are arbitrarily made harder to waste our time that will be nerfed next patch.
Got my JC to 120 already. Farming a good amount of ore on my alt to do it. After I get JC up I’ll work on BS. When I get bored of that I take breaks and farm honor or just log off for a bit. Pretty relaxing. Ran a BWL gdkp last night for some gold too.
Serious answer? It was removed because some players were making horrible builds and having a hard time. Basically the same reason why they said we shouldn’t have gear vendors.
They were filled with a lot of boring fluff. Like spend the next 5 levels dumping your talent points so you can gain 1% crit per level
I guess they felt like they could do more exciting stuff with the revamped trees but they just ended up making a system where you choose between a passive or an active ability every tier
You’re comparing WoW’s first expansion to it’s 8th tho. If we keep only getting new abilities given to us every expansion, we’d have 200 buttons to press rn
This is what makes it confusing you have some people posting how much fun TBC is then other talking about the GRIND worse than retail and the more limited comps
Leveling is cool in all games but the real proof in the pudding is how is Arena?
Think the reason that system worked then is because the jump from set to set was nowhere near as large as it is now. If you’re 1 season behind now, the gap is tremendous.
Been awhile since bc, but I don’t recall gear gaps being a huge factor like today.
Naw, that’s just showing the difference between s1 and s4 item level. So that gap is 31 ilvl difference compared to today’s. That’s why today’s system doesn’t work.