Now I am one to hate having my key busted or broken on a bad pull or things going haywire and we couldnt fully recover but to perma ban someone for that is pretty crazy.
A good punishment would be to prevent them from queing again for said M+ for 6 hours, and then 12 and then 24 doubling each time it happens with the opportunity for it to lessen with each completed key done as a reward system.
That being said the other side of this coin is that I also dont want to be slamming my face into the same boss or challenge that keeps wiping us and frustrations are already running high from a high stress enviornment. I myself have abandoned keys in progress when the timer was essentially non-recoverable so what is the process for this? And how will theze punishments go about and are there any fail safes for people abusing the reporting system?
It sounded like they banned people who were very intentionally griefing. I would imagine they were people who were leaving as soon as a key started, with the pure intention of bricking the key.
The “one and done” players I can see that happening a lot but like ive said, ive left keys before. Ive seen instances where tank didnt do the mechanic right, healer couldnt keep up with heal checks or DPS missed interrupts and have left. Normally im pretty chill when I leave and will go “Hey all, was here for timer but looks like we didnt make it, gg” and dip and the way they put it makes it sound like I would fall into the “player ban” category
Say your local courts signed into law a fine that stated:
“Any person(s) who are found to be intentionally disrupting traffic shall be held liable for any damages occured”
This kind of fine would apply to someone who decided to stand in the middle of the road, deliberately, which causes grief for all other users of the road.
If you are not doing such a thing yourself, the fine would never affect you. That is the same thing that’s happening with the suspension wave. The only people who have incurred account action are those who have deliberately caused grief to a M+ run. These changes do not affect most players who are normal and reasonable people.
You are still free to leave M+ keys when severe misplay has occured.
while i cringe at the idea of giving blizzard the benefit of the doubt here because frankly they have not remotely earned that back yet, i’m assuming that the amount that someone would have to repeatedly get suspended for this to catch an actual ban is pretty high.
however there is something that bothers me about this that no one seems to really think of that is pretty damning as far as how we should look at the devs behined this.
key leavers and greifers have been a thing since m+ came in to existence none of this is remotely new no matter how much you want to tell yourself it is untill now blizzards open stance on this has been “We’re not going to force anyone to play with anyone” fine and dandy.
for them to suddenly do a complete 180 on this matter we can surmise one thing, this season its grown from a minor nuisance into a major problem, now we can look at all the changes that M+ has undergone since df s3 and easily see why everything from the squishing of keystone levels which in effect eliminated several brackets of progression, and made it vastly harder for the bottom 75% of the participating player base to find their ideal stoping point, to the reduction in rewards such as crests in untimed runs and see that in alot of ways this behavior has been actively encouraged thru design.
The fact that this has been ignored shows the devs themselves have a very flawed comprehension of how their design decisions influence the behavior of the community which to say the least is a giant red flag for the short and long term future of the game.
by all means punish toxicity, punish greifing but do not pretend that design decisions don’t have a major influence on both
I would never agree to such a charge nor would I pay up because the issue isnt that its in place the issue is that it has no concrete definitions or examples as to what constitutes the “disruption” and I know you can say “you can make your own infurrences” which also doesnt answer the question directly.
Again, its not that im worried im gonna get suspended for bricking keys cause when I join them my intention is ALWAYS to time them, my issue and id say A LOT of others issue with the rule being enforced is that its EXTREMELY vague with very vague answers regarding it
I think the only time they perma-ban someone is if they’re doing something borderline illegal ngl, or are just a straight up menace and degen to folks. Leaving keys excessively would be more of a two week ban probably.
Yeah I can see a two week slap to some of these players going through but like I said, its hard to predict…especially when you dont have a crystal ball to work with
For sure. They know if they give the outline for what constitutes a ban, people will call that the “limit” and still leave groups left and right up to that point. So, leaving it vague means people are more uncertain and cautious. It’s an interesting play by them – though it could just be them planning to discuss it at a later date and they aren’t actually that sneaky.
There are already laws for things like disorderly conduct and disturbing the peace, which are vague. Good luck getting out of fine for those because you disagree.