Player Housing

So I was watching a video about this new game in early access called valheim where you gather materials and can craft your own house. Also, as you craft you discover new crafting items.

Given that people could be in a different zone based on quests…why isn’t this being implemented to allow player housing in the afterlife zone of their choice? We know it can be done like the mop farm.

And why is crafting not being used to amplify this? It would bring so much revenue(got to attract the shareholders here) by bringing players back.

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Highly requested feature since launch, continually mocked by Blizzard. I think it’s very evident the player base wants this, but I very much doubt it will ever happen. :confused:

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Yup I’ve made several threads about it already and the majority support it but you do have the try hard crowed that immediately come in and demand the resources be allocated elsewhere to MORE mythic content. Yuck.

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I think while the content overall is this shaky that players arent going to sign up in droves just because they added housing.
If housing was that big a deal to me Id play ESO more where I have like 13 of them currently.

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It may not cause people to sign up in droves, but it would probably assist with retention, hobby content always does and why this feature is really popular in mmorpgs. ESO’s housing is really good tho.

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I spent quite a bit of time at the mop farm. The covenant unique queen’s garden feels…nothing like that.

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The main reason I’ve gotten into FF14 is because the next expansion will expand on the player housing and mentioned the addition of farms (a la Harvest Moon, I’ve heard). Yes yes, they’re also going to the moon and there’s something going on, but the player housing is the biggest drive for me to try the game. And I’m finding the game to actually be fairly fun, despite my complaints about the player models being mostly awful for anyone not into playing humans or elves. The only reason I even bothered to try was the housing though.

I’ve wanted it in WoW for ages. Garrisons were an incredibly weak middle finger to people who have been requesting it, which is a shame as there was so much potential there too.

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I started a character on there but I could not enjoy the combat. Also, no talent tree?

While it’s not a huge deal to me, I wouldn’t mind it nor do I see why they haven’t. I personally would rather see the resources spent on other world content though.

The combat is slow at first. And no talent tree because your one character can be every class, so I imagine that is why they chose the route of no talent tree. You can choose and be everything at once. I’m finding it actually rather fun.

But the main focus for the game is getting a house, and the crafting/gathering is actually a fun part of the game, not a chore.

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I’m actually not sure what the point of player housing is. I mean, aside from RP? I’m not knocking it, I really don’t know what it’s for.

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It’s not the housing per se but the crafting of everything to make a house that I was interested in. Similar to how you got seeds for the mop farm, tended to the plants by combating critters, watering, etc. But here use crafting to discover new things that could go into the making of the house.

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Players kind of underestimate the sheer amount of work housing would require. And for it to succeed it has to be optional and not tied to anything important, disconnected from the current expansion’s story. That much time and resources for a side feature hasn’t really been deemed worth it by Blizz. It would take away from the rest of endgame and the things on their to do list.

Of course never say never, maybe in somewhere down the line it’ll happen. But it’s not likely right now.

I mean, I just use the garrison for my home base, but I dont dislike the idea of housing. I just feel like…as always with this game…with Ion…there will be some catch or requirement or whatever that will appeal to some players and make others even more irritated.
They dont seem to be able to just bring new things into this particular game without poking players in the eye with a sharp stick over it.

ESO housing is great. I literally have bought like 10 of them just by sitting back letting the 1650 crowns build up each month till I have enough to buy a new house furnished. Keeps me subbed, for certain. Without the free crowns every month with an active sub I probably would let it lapse from time to time.

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It expands on the customization of your character that’s important to a lot of people. It also provides a new source of collectibles to incentivize doing certain content if it provides furniture or decoration items.

Wildstar did it the best, but FF14 is at least a close second to that.

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Thing is garrison wasn’t very interactive. Sure you upgraded things but it was mostly some npc doing the upgrading. It would be way cooler if you had to craft everything yourself and trade for other profession materials. Garrison was more autoplay than anything.

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I wondered if they could just use existing houses in Org/SW…at least in the short term.
So there are buildings and doorways that do nothing now.
Just add a portal on the front door that takes the player into their ‘house’ instance.

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You can count on the fact that someone will bring up garrisons, and how they were a detriment to to the communal aspect of the game…even though garrisons only bear a marginal similarity to actual player housing. Even Runescape has a fun and engaging housing feature…but Blizzard won’t do it, because the development resources and integration efforts aren’t seen as worth undertaking.

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yeah…not the same as ESO where I can add new stuff as time goes buy.
Ive had furniture drop off world trash :laughing:
Pretty cool though.

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That would be so awesome to place all those kobold candles I’ve collected on a shelf!

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