Player Housing

So here is a thought that could possibly work for housing decor on the store.

As a rough example: say that you want to build a Tauren theme home/settlement and you want to add more themed decor. You could farm X, Y, Z, content to collect the items you want or you could buy them off the shop as a complete set theme. Like everything would/should still be available in the game without having to pay but if you need it all right now (some people may prefer it) you could pay for the convenience. I mean is it perfect? Nah. But it’s an option that could in theory work for everyone. Maybe? I dunno. Just an idea.

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Or they could create a new profession, like carpentry to allow you to make some of your own stuff. And/or add recipes to existing professions.

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This is what ESO does as I recall, and I didn’t really like that approach… you could buy and furnish your house with gold, or buy and furnish it with crowns, the premium currency. The most expensive houses cost >$100 in crowns.

The non-cash-shop route was so prohibitively expensive that there was a lot of pressure to pony up cash. A house could be hundreds of thousands of gold in a game where I don’t think I ever breached 50k even after spending quite a bit of time at max level: the only housing accessible to me was a studio apartment.

Idk maybe I would’ve had enough gold if I actually liked the core gameplay of ESO and played a lot more (I don’t really like it, I always just sort of suffered through it due to affection for the universe). But I’d feel a lot better if the whole system was designed to be bought and crafted in-game rather than in-shop.

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Construction beings Nov/Dec next year:

I want to be excited but they’ve let me down so many times, it’s admittedly difficult.

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But can I put a rune dragon in the basement if my construction level is high enough?

I feel this. Man, do I feel this. I want this to be so damn epic but I have this sinking feeling. Ugh.

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This gives me so much hope. They understand that you can’t tie a gameplay loop with progression involved to player housing. I let go of a breath I didn’t know I was holding.

God, but wasn’t that a train-wreck, the more he got exposed, the worse it got, and the harder he went to justify the horrors being brought to light. And worse still, Shad the Bad would have fit in perfectly with the Cosby Crew, wouldn’t he?

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There was something I did on ESO that ended up netting me so much gold just to buy furniture, but ESO’s economy felt more like Neopets so it ended up feeling worthless anyway.

there’s no way blizzard doesn’t monetize housing lol

Monetization plus engagement are the obvious selling points from a business perspective. I’m sure they’ve taken a look at ESO, FFXIV, and GW2 for ideas. I haven’t played GW2 in years, but ESO and FFXIV both have large housing communities doing some insanely creative things and organizing house tours and the like.

Oh yeah. Not sure if you’ve seen reviews of Shad’s books, but synopsis’ sound beat for beat like your typical WoW plot of that era. Right down to the “Woman Character who had a grave injustice done to her learns not to seek justice, but to learn to forgive and move on…oh and she also falls in love with my totally not self-insert because he’s just that cool.”

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The ‘Not Instanced’ thing feels like a bit of a red flag. Again, neighborhoods in the capital cities, people ‘share’ house fronts but you phase/load into your own house that you can decorate to however you like with the exception of vendors or any sort of farming or core gameplay loop. The only vendors in the neighborhood would be like food vendors and the shop where you buy new stuff (likely with a Reknown type currency).

This centralizes the playerbase and forces them to utilize vendors elsewhere in the city, thus keeping the houses from just turning into Garrisons 2.0.

Worse yet, the Self Insert is the one who performed unspeakable horrors to not just her, but potentially thousands of other women, most at knife- or gun-point, but also seducing women at the top of the food chain only to ‘teach them a lesson’ when they tried to be his equal.

The MC of that first book was so horrendously awful, not just in what he did, but how he was written. “I have done horrendous things and must face justice and pay penance, but heck you if I will ever admit to being in the wrong, ever acknowledge anyone else’s opinion, ever acknowledge my view-points were monstrous or that everything I built on those bones and ashes was undeniably worse than what I was fighting against.”

And that’s not including the awful writing where the plot bends to support the MC no matter what, he gains :cow: :poop: powers faster than an Anime Protag in a cheap Isekai series only intended to last one season, despite the fact even one of these powers should be enough to send the whole planet into a frantic scramble to either kill him or worship him as a Saint, and despite all the nonsense, the literal God of this universe seems to be 1010% behind this mass murdering, mass-(redacted) nightmare fusion of the worst possible takes on Stalin and your local Incel who just learned no amount of gas-station miracle growth pills will compensate for nature’s cruelest handicap.

The only reason I will ever bring up Shadow of the Conqueror is that if this misogynistic author-appealing psuedo-socialistic-mormonism garbage can get published, nothing you write should have any reason not to as well.

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If I can’t have a block party or just stand on my lawn screaming at people walking by, why even bother?

ETA: Reality and WoW’s version of Player Housing.

There are two universes at play - what I want and what we’ll get.

If I’m being realistic (and I have to force myself to be, to stave off disappointment), I will not get what I want.

What I want - Brick and Mortar player housing. I want individual logs. I want individual bricks. Beams, etc. I want to make my own chairs, tables, accessories, etc. All of it. I would settle for prefab walls / floors / roofs.

Frankly, I doubt we’ll get any of that. I’m okay with that, but I want more than just Garrison 2.0. I suspect they will give us the house itself. You can choose from House A, House B and House C. (much like Garrison building.) and then change the colors? Change the roof style? Maybe? Will I get a garden plot? Will I get a yard or a piece of property? Will it be open and uninstanced so that my neighbor can walk over without a portal?

Will we get a variety of landscapes? What if I want my house to be on a snow-covered hill? Is it just housing that allows you to put things you’ve acquired on the walls? or place trophies? Is it actual playing housing…that lets you build, design and decorate?

I really can’t stomach the thought of finally getting player housing only to have it be the ultimate “you think you know what you want, but you don’t” moment.

Someone once wrote, people buy lottery tickets, not because they think they will win but rather it removes them from reality for a few days until the numbers are drawn. They can spend time living in a fantasy of “what if” as opposed to “What is”.

That’s how I’m viewing player housing in this game. It really is the ultimate WANT for so many of us. Now that we’re about to get it…

…should it have been left to fantasy and never realized?

What a dilemma…

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You’re probably right but at the very least I hope it is more like the mog cash shop in WoW than ESO’s store.

In ESO it seems like every aspect of housing is monetized, any house can be bought with cash. If we have to use the cash shop I hope it is more like how WoW sells mogs–infrequent, unique, sort of eccentric items wind up in the cash shop but most mogs are obtained in-game only.

Like yes if the housing equivalent of wendigo pajamas is a cash shop exclusive I won’t be too upset, but if the whole system is designed around real money transactions then I don’t think it will be any fun.

Maybe this argument doesn’t hold water in an era of $90 mounts but we pay a sub for WoW, unlike ESO which is purely funded through its cash shop. Raise the sub if you have to, but don’t ruin the game design by monetizing everything.

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I’m just going to be brutally honest -

Player Housing in this game is about 18 years too late. We’ve got zones in this game that have aged like fine milk, and the development team is spending their time on cosmetics as opposed to improving the gaming experience.

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I think I wouldn’t be entirely pleased if they raised the sub so that people could have fancy carpets for their personal instanced house.

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I’m aware this will never happen but imagine if player housing could be thrown down anywhere, and has all the crafting tables you can buy off the Trading Post and they’ll have an annoying year long achievement that unlocks banking and void storage.

Honestly I feel like given WoW’s track record, taking stuff you can achieve by playing the game out of the game won’t be a thing. 90$ store mounts exist, yes, but there are plenty of mounts you can still earn just by playing the game and only by playing the game.

I can see them putting some monetized items on the store at a consistent pace, but I can’t see them making everything monetized. They also want you to play the game, and if you can buy everything with real money, what’s the point?

We saw the head of Onyxia on the wall, so they’re obviously planning trophies for raiders. And yes, while you can buy carries, there still need to be carry groups for there to be carries. So that’s still padding playtime statistics as groups get good enough to carry people.

I definitely see them adding stuff to all sorts of gameplay facets, as rewards for doing things like Loremaster, KSM, Gladiator Rank, Profession grinding, delves, etc. To put something I actually want them to do in the most cynical terms, it gives incentive to play and essentially becomes a version of Artifact Power that rewards cosmetics instead of player power. (And most games do this to some extent; reward for doing thing is a common carrot for games period.)

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Exactly!

“You damn vulpera stay off my lawn!”

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may we get houses on the trading post :pray:

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