But no seriously how are they even going to do it? Will it be Halfhill 2.0? Garrison 2.0? FF14 version 12? Or will it be all in one with everything we actually want? I would love to be able to get a house anywhere, no restrictions other than size of the house based on where I buy. But also makes you think, how much is it going to cost, if anything?
Will all goblins come in one day 0 and buy all the premium plots, and possibly every plot in the game and sell them off for a profit? Are we going to end up having guilds called Azeroth Real Estate and us poors are going to have to end up spending everything we own to buy a crappy shack up back in some dump?
I foresee this as being a Garrison 2.0 where we all have a house in some pre-determined spot in the new expansion with limited things we can do, 450 achievements to run through to get 4 trophies we can put on display, some crappy 480p decorations that take 12 months to acquire, and by the time Midnight is over it will be forgotten.
Now we all don’t want the same thing, and we can’t all have what we want, but I think it’s fair to say:
Our own home, with options, not some templated crap like Garrisons
Guild halls or towns where we can have all our player houses on display and a way we can visit each others home (We have portals, it can be done)
A choice of where our house actually is, with land size and house size based on where you choose to buy
Affordable prices that won’t be governed by those with 600M gold sitting across each account they have
And long term housing, not just a single expansion endeavour that will be forgotten about in 2 years
As much as I liked Garrisons, at the time it was good, I want Blizzard to finally just bite the bullet, but some decent time and effort into content that will go across expansions. Enough of this one expansion stuff where the content cannot be replayed, make a game that lasts, something that can be taken into future expansions and, you know, EXPANDED ON.
Skyriding will already be one of them.
Pet battles… are kinda one of them.
Xmog continues to be huge.
Mythic+, but is currently suppressed due to the new invention of Delves.
World Quests.
I’m sure there’s more, but hoping that player housing will last more than one expansion. Or the WouldSoul Saga.
I’m going to be LMFAO if Player Housing is a Garrisons 2.0.
I think it will be a lot like the Garrison. Hopefully we can get house that we can pick from and or even make it so we can build the house room by room. I just hope we can pick an environment not just one option, like we can pick to live in a snow, desert, tropical, or forest environment.
It will probably use the “slots” system like we saw in the garrison, the farm in halfhill, and the archivists in korthia.
It’s like Mr. Potato-Head. You can put the mustache or the ears or the lips there, but whatever you place has to go there, you can’t put it slightly to the left or right.
I’m starting to wonder if Blizzard already has tested parts of the player housing systems ingame for a while without we have even noticing it.
First step was Pandaria with farm slots.
Second step was Garrisons with customized buildings.
Third step was a system that allowed players to bind themself to an area of their own choise ( Vulpera Heartstones)
Fourth step was item customization ( We do that now with mounts )
Fifth step accountwide systems, we got that with warbands.
Sixth step, seamless transition, we got that one with dvelves.
What makes it “traditional”? If what we get, say, a plot of land for a flower bed, garrisons did the same thing with its own garden given to the players.
Except for the fact that the garrison garden bed was part of the herbalism profession. If it was entirely cosmetic, you’d have a point. But it wasn’t. Traditional player housing is 100% irrelevant to player power, the MSQ etc. It has no direct interaction with professions. It allows you to customise the furniture, fixtures and placement thereof etc. Garrisons did none of that.
My hope is that it’s something like the housing in Monster Hunter: World, your own little instanced house, with options on who can be let in, with dozens of pre-defined spaces that can be customized with one of several options.
Let us collect new house stuff thru Delves, Dungeons, world stuff/achievements, and holidays. Throw Raiders a bone with various Boss heads/trophies.
NO VENDORS or services so you can’t park in your house forever, thus avoiding the “no one ever leaves their Garrison” issue.
That’s what I’m hoping for, at least. Who knows what they actually have planned at this point.
Yes, garrisons had vague similarities to player housing mechanics, you are correct. But that’s where the similarities ended.
The inn gave dailies and more followers. Both of which helped with gearing and player power. The bunker gave additional brolls I think? I think you could also get gear from it directly but don’t remember. I believe it also allowed you to have a follower in open world and have more followers active in the mission table.