I give up, best of luck…
Finish the quote, you took that line out of context rather disingenuously. Read the piece
Can attest to this. Those games all have full cities, and guild houses are well used. I’m always visiting people’s homes, and many events are held in them.
Player housing actually opens up new avenues for interaction.
Thats why its a philosophical issue. Change development philosophy, and it’s not just about plyer housing, it’s about how to make a better game. For you as well.
I love when people say the “Garrison is housing” like it is the end-all be-all of their arguments.
To them, I say calling the Garrison player housing is like saying putting extra cheese on a Hot Pocket is ‘fine dining’.
Housing will breathe life into the professions, it’ll give evergreen content to people who burn out because they want to do it all. Tired of Mythic raiding? Build some extra chairs and tables for that atrium you want!
Loot tables can also reflect this. Instead of mog runs you can go on decor runs, there can be a mini-holiday about this stuff; you can even implement the BIG holidays into your housing!
It will keep the roleplayers content, and the beauty of it is that those who don’t want to do housing don’t have to do it!
They say if we want housing, then play the Sims.
Okay, then I raise you, that if you want pet battles, play Pokemon.
If you want to dress up for Transmog, then play a dress-up game.
I too can play that game…
very well put lol
it was a joke, Bob
It’s not housing, but it was blizzard’s attempt at a housing concept, and it was a huge fail in that regard.
I’m not anti housing, I don’t care if they add it. But, I don’t see them doing it in such a manner to appease the people who want it.
It’s really hard to gauge. I bet a lot of people felt the same about collections systems, but look at how many people genuinely care about their transmog collection, or pet collection, or having mounts they won’t ever use in their collection.
Collection and cosmetic systems are huge for a lot of people. Having your own space to customize is just another one of those systems.
Might not “save” WoW, but housing would keep me invested in a game when content was stale, so long as I had stuff to work on.
They tried this already with the Garrison as a test to see if people would enjoy something like this and what they found was that more people would spend all their time in the Garrison than going to the main cities to hang around at.
I found this kind of odd because in FF14, there are player and Free Company ((This is basically guilds in FF14)) houses and yet most people don’t generally hang out in their houses. So I guess is just a different player base will do whatever, but I think the complaints players had was that there felt a disconnection of community when Garrisons were around. People were just hanging out in their Garrion and there was no need to go to the main city anymore.
I’d love to have housing added but I have a real fear that Blizzard’s penchant for taking simple good ideas and going overboard until it’s a disaster would come into play.
That’s because Garrisons were self-insulated, modular player cities.
Not in any way player housing.
I would heavily push back on this comparison and say they didn’t try “this” with Garrisons. they tried something else with garrisons, and it failed and is remembered poorly precisely because it is not this.
That’s my point exactly.
The OP claims housing will “save” WoW…That is very unlikely outcome. It might slow its decline, but it definitely isn’t going to generate the popularity WoW once had.
It was more like they tried something similar, but with their own spin on it. Make a special place for players to call it their “special home” they can sort of customize a bit ((mean the plots)).
I would revisit the definition of “Save” that I cite in the post
WOW. HUGE wall of text. Not even going to read all that especially if it is on player housing but it always amuses me when people need to make threads with “Such and Such Can Save WoW”. Sorry but WoW doesn’t need saving. Still the #1 mmo on the market and millions still play.
Playing house is the only thing to do on dead mmos (which is most of them) because they don’t really release content and when they do it is maybe a few hours at most and done for months. WoW is in great shape and doesn’t need a “Sims play house”.
I really dont care about housing one way or another. The problem is how blizz would implement it.
You’d end up having to build a house and decorate it weather you wanted to or not because blizz would tie it to your player progress/power somehow. And it would be some god awful grind.
There’s nothing feasibly possible that would do that, unless Blizzard manages to be first on the “full VR MMO” train. But that won’t be WoW. And until then, the MMO gaming population has A. dwindled rapidly, and B. been spread out to multiple competing games.
WoW will never be as popular as it was in Wrath. There’s no point even trying to plan for that.
sounds like bad philosophy:)
WoW doesn’t need to be saved.