There is one right way to play the game. Everyone who is playing differently is playing wrong. Allowing players options means players will choose to play the game wrong. They will continue to remove options until players have no choice.
What ruins my immersion is that I donât hit the ground like a bug hitting a windshield when Iâm going at like 1100% Figured thereâd be more than a little âthudâ.
I donât understand any of these objections. You can still absolutely choose to travel on the ground and spend the next 10 years trying to quest to level 61. Also, this is the first expansion where flying mounts were incorporated as an almost mandatory means of travel. I mean they gave us DAY 1 FLYING.
These objections are absolutely ridiculous. Thatâs called content. Monster killing and world interaction have been mandatory to level at all since day one of this game. Do you think we should have the choice to reach max level without touching the keyboard?
My expectations were pretty low but this place is just a mess.
Motion sickness complaints? Sure, it can be problematic for some people.
The rest? Itâs pretty much just like reddit, constant complaints. âI want new stuff!!!â New stuff comes out and itâs just complaints after complaints for the smallest things. Get a grip.
Player choice should be expanded to the story and world building tbh if possible, but thatâs pretty much it. If you canât adapt to dragonrinding which is a central gameplay mechanic and you cry about everything, might as well quit.
This post proves their point that you can never please everyone. However, I am sure a very large percentage of the player base is perfectly okay with dragon riding.