I’ve taken breaks. I’ve skipped expansions. I’ve quit and come back at least three times. But every time I return to World of Warcraft, it feels worse…not better.
Each patch, each expansion, Blizzard piles on more systems, more currencies, more daily chores. It’s like they’re desperate to keep players hooked through FOMO instead of fun. There’s always a new world boss, a limited-time event, a rotating reputation grind. Just when you’re about to finish one, they introduce another. And when that’s done, there’s a new event…surprise… more farming.
The classes? They’ve lost their identity. It used to matter what class you played. Now almost every class can heal, stealth, survive, or tank in some form. Mages and hunters can stealth. Priests, monks, paladins, warlocks, shamans, they all have stacks of defensive cooldowns. DKs, druids, warriors, DHs? They can dish out damage and tank or heal at the same time, I’ve even seen a priest tank.
The social side is gone too. Nobody says “grats” when you hit max level anymore. It’s like the soul of the game has faded. Mythic+ feels like a second job. PvP is unbalanced. Every patch introduces yet another currency to manage. They keep “fixing” the game, but it feels like they’re just layering more problems on top of old ones.
I miss when it was simple, rewarding, and fun.