I’m calling it now. This phase is where all the casuals that have been keeping the population up quit. There is no way it is surviving phase 3 until the likely release date of late June due to Cata classic coming out May 20th.
- Economy is destroyed due to incursions giving every player the ability to farm 100g/hr. Potential new players are going to hit level 10, see the auction house and quit, just like era. People who don’t like to farm gold will get frustrated with prices and quit.
- Upgrading from 10 to 20 mans killed a lot of guilds and tight-knit groups of smaller players. People will inevitability face roster issues or player friction and quit.
- Week lockout on one raid that is easily clearable in one night after several nerfs.
- ST raid loot is just tier pieces and epics, rest of the stuff is either insignificant or no improvement from dungeon and Gnomer loot. Raid already feels pointless after one week.
- Professions were not capped at 250 like they should have been, lategame mats are unable to be farmed by most classes and their prices are absurd as a result.
- World buff meta is still awful and people defend it as part of classic when everyone but sweats would have preferred if they killed it.