Deadmines sucks
People suck at it
Its aids.
Please take it out of circulation where it should have stayed 15 years ago
Or people can just grow a brain cell and stop dying to the easy RP event and start recognizing that it’s the quickest and easiest source of the most fragments of any dungeon
The only “hard” boss in the dungeon is Foe Reaper and you just bring the boss up the ramp giving the mech driver generous time to control the slag adds.
Yes thats why half the group leaves the second they zone in. Because its such a great dungeon
No, they leave because they lack the brain cell that I suggested they grow
Yeah, gauntlet is easy and I honestly don’t mind Deadmines.
i realy dont get group finder rng when im on my holy paly / restro shamen i never get deadmines its grim / tolv and stupid water dung but when im on my rogue i get it every other dung and the ones i get on my healers dont get sloted for my rogue and my main shadow priest gets everything
Let me guess…
Something tells me you feel the same way about SOTA…
Nothing wrong with DM its usually the first dungeon i get when i que on tuesday afternoon.
Never had any issues with groups in it.
OG DM was great. The Cata remake sucks.
Idk about that one… even back in the day people hated DM.
Plenty of old posts on archives with people complaining about it.
This very conversation has been brought up countless times since its return to the dungeon scene. At this point I blame the players more than the dungeon. If people had half a brain cell they would use the mechanics available to making the run easier but they don’t.
I usually have to ask people to get in the insanely OP cannons for some reason. Could pull way more and faster using those things but nobody seems to want to lift a finger to make the run easier. Not their job to make the tanks life easier after all, just to zug and hit buttons.
What’s that giant red bubble do that gets cast as soon as you kick bloodbolt? Better not stand in that 50% damage buff right? The birds that debuff you for 50% hit loss? Run into a bunch and wonder why you die before the tank gets there.
It’s not really the dungeon that sucks, it’s the players that are running them at higher difficulties and haven’t got a damned clue how because they just don’t care to learn.
Honestly with the buffs now DM is pretty quick. The longest part of it is usually tanks being mad and leaving at the start over and over again.
Deadmines is fine
People suck at a lot of things
You spelled it incorrectly (both words but no surprise there). This short sentence tells me everything I ever need to know about you
Keep it in circulation.
Having to run through the entire dungeon after you just ran through the entire dungeon is a terrible game design. It feels like the group wiped and is running back in. No one enjoys that.
why did you faction change to horde?
Asking people to grow a few brain cells is asking far too much. I personally don’t mind it but I don’t really enjoy the gauntlet part (I HATE the slow run part in the beginning).
Started horde, went ally for some pvp achievements later half of wrath. Now I’ve just got an ally alt for the honor mogs.
In all fairness, though, you’re not running through the entire dungeon again…
It’s two hallways that takes MAYBE 3ish minutes to run through. It’s not bad at all and gives a bunch of currency.
do you all want the dungeons from TWW? that take no thought or time at all outside mythic?