Pest foggers and Dragonfruit is too expensive

Makes almost 0 sense, because wPvP is one of the most “dead” forms of content there is lol

Outside of like gimmick quests like the “kill 25 players” one, I’m not aware of any players that use wPvP as their “main” form of content. Seems like it’s an “on the side”-type form of content that basically dries up beyond the first few weeks of a patch

Random BGs are way more active/evergreen, this change they made was backwards and poorly thought-out imo

rare W take

IMO, it makes 0 sense that pest foggers are usable in random bgs.

People can stand near some sort of cliff and be untouchable by melee. It’s harder to capture nodes/gys because someone can spam a ranged AOE damage, knock back, and snare on a 10 second CD.

Doesn’t have to make sense, random/casual BGs are meant to be fun

Gliders, brezes, lust, OP consumables, random niche toys/banners are part of the fun of the casual BGs experience imo

There’s creative strategies/battle strats that are ONLY possible due to the above-mentioned consumable items being usable in casual BGs/casual epic BGs

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I think pest foggers make random bgs less fun, especially for melee.

So use a truffle…

This shouldn’t be battle of the consumables.

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It has been for months now.

And after months of this, I can say I don’t think it’s good for random bgs.

We gave it a shot. IMO, it made random bgs less fun.

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I loved my pest fogger, and like a fool I was hoarding Bloody Tokens.

Lesson learned

Months? More like years :joy:

Gliders, consumables/health pots, and random toys/banners have been used extensively even by pug players

…as it should be, casual BGs are just supposed to be an “anything goes” sandbox/playground for casuals

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I meant the foggers and dragonfruit specifically.

Nothing wrong with those either imo

Melee players are free to use consumables of their own, it’s really not a big deal tbh

Casuals don’t even know that foggers, dragonfruit and truffle exist.

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20s duration 2 min cd vs pest fogger that can just wait it out

That’s actually a good idea. :white_check_mark:

They also need to increase the cooldown on some of those items. It won’t matter to me though since I won’t be queueing random BGs at all if I can cap conquest solely via solo BGs.

In other words, guh-bye lopsided GY stomp matches with people in gear from the previous season. You won’t be missed.

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Looks like they just made the potions on the WPvP vendors cost the WPvP currency. To expensive? Probably. But better than Ire imo.

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Incidently, the value of rousing ire has gone up a bit.

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Huh? :face_with_raised_eyebrow: It’s worse…

Personally I haven’t even touched the wPvP stuff since like BFA, and the thought of taking a bunch of alts (…that have literally 0 Blood Tokens) out to do wPvP events doesn’t seem fun or interesting

Being able to have all my consumable needs met with a quick trip over to the nearby AH building was much better than this

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So I cant even use any (garbage) grenades from engineering in PvP but they allow these items? Seriously? These are 10000% better then any other consumable or even most class talents. These need to have the same “only in the world” flag that almost every engineering item has.

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