I’m sorry. I can not trust someone with two dots on one “I”. I know right now there is someone running around with an undotted “I” worried their "T"s are a mess too and you did that.
The problem is lack of communication. If you stay a second to grab aggro, then the DPS will unload. If you don’t then there is a chance the DPS will attack and you will lose aggro.
For me the best practice is to establish aggro wait till the mobs are about 50% health and then grab the next pack unless two packs are virtually beside each other, in which case I might grab both at once.
Just yesterday I had a tank that very much did not set the pace of the dungeon. Ara-kara, circa 2024, me and the healer determining how much got pulled to the tank, and leading him through.
The dungeon went fine.
People really need to let go of this idea that tanks are necessarily the leader of a group,
I do that sometimes when I have had a second cup of coffee, and it’s really rough on the tip of the pen.
I have a macro that says follow, wait till i stop, attack only after i stop.
It never works in normal dungs or heros.
Guess i’m a bad tank then since i’ve never had to do that and never had any issues. Seems like you’re upset that tanks aren’t catering to your needs.
if you call yourself a good tank and then repeatedly take an action that ends in a dungeon wipe …
Man, Heroics must be pretty dang wild with all these different threads about how everyone sucks at their roles.
I don’t disagree with you! Good on you for leading the way. It doesn’t sound like that tank didn’t do their job of protecting the group or adapting to your pace, though, so I’d say my point still stands, largely.
If you want to speed run a dungeon, play with friends or Followers. You are trying to play a group event as a solo player. Grow up dude.
Every tank has the tools in their kit to establish sufficient aggro and keep moving. If dps are still pulling off them beyond that, that’s an issue they have to deal with by either taking whatever they pulled to the tank, or dying
This is the rule I live by as both a tank and a dps. Quick and clean runs are a team effort
I imagine it has a lot to do with the m+ crowd mixing with the much more casual crowd you see in normals/heroics and the two groups not getting along terribly well because they have very different ideas about how dungeons are run.
The consistency is horrible. Some tanks consider a big pull 2 packs… others 4. Some dismount then keep going.
Healers get aggro off passives too and its like “oh no”
I like my macro for when I release to a dungeon wipe that says “THAT’S 50 DKP MINUS!!!”
Knowing your team’s capabilities is part of being a leader and a tank. But tanks will be blamed for pulls even though the DPS won’t fulfill their basic role (DPS) and shared responsibilities (interruption/micro interrupts etc.), they will also leave the healer high and dry by refusing to use defensives well.
Its not always the tanks fault, I learned how to heal because a tank would literally pull the entire dungeon to the boss in Shadowlands (he was ragnaros). He never died, and i only had to keep people alive who were struggling to not stand in “fire” (Bad).
Aside from Cinderbrew and Dawn, all smooth for me.
I think some of it does, for sure. Negative reinforcement is dogwater and always will be, for example - but I’ve always taken particular issue with the whole “the tank is the leader, or more responsible” bit. Anyone can have a route, or functionally lead through a route, even easier now with the ping system.
When you boil the roles down, they’re rather simple. Tanks hold aggro, DPS follow a damage rotation to the best of their ability, and Healers deal with major health resource demands; absorption and the like.
Every other job is a shared responsibility. This is slightly reductive, but a fair overview, I believe.
it happens to me sometimes. the solution is to get closer to the tank. too often people get aggro and panic, they just freeze and then complain that the tank didn’t run 30 yards to grab the mob off them.
Part of tanking is helping the dps stay out of the poo puddles by positioning the boss and trash properly. If the tank is standing on the edge of a giant puddle out of the poo but the only place open is in front of the cleave zone, certainly the melee dps cant do their job.
Yeah but if your tank is mounted going Mach Jesus it can be difficult.
Sometimes yes, though this is a natural part of holding aggro. I did say it was slightly reductive.