I know this has come up before but people leaving mythics and ruining the run for the rest of the party needs to have some sort of punishment. More so since the new current trend is to just log off. This is honestly getting tiring to see. It takes time to set up the runs and then going through the run up until they leave and then not being able to do anything just sucks. Now I know there are going to be those of you who will say you can’t punish someone for DC’ing, well I say your wrong. Especially when there is an habitual pattern of it. What I would propose is this: First one or two DC’s and no returns are a warning. After that A 30 minute suspension, then a 4 hour and followed by a 1 day. This suspension needs to be account wide where they can not enter M+ because they will just jump on other toons and do it again. Most people will log right back in when they DC so it is pretty clear who is doing this.
Also a voting feature to end the run should be put in where the group can end the run without punishment.
All devs said is that they have the discussion from time to time, and there’s nothing to announce but when they do decide something, they’ll let us know.
So basically, doing nothing about it
Look, I loathe pugging and refuse to do it, and as a result I’ve never even seen a M0, which I’m sure I could easily accomplish.
Regardless of that, where’s this idea coming from that you can control other players? If they can’t leave they’ll just disconnect or sit down until they are kicked. And they’re only going to be more irate at the fact that they can’t leave. I just don’t see any upside to attempting to police people who no longer wish to play with you.
Too much potential for abuse (for example: a premade or group of friends/group of guildies maliciously false-reporting an innocent pug to give him the leaver debuff/penalty) given the “community” we have in modern times/2023. The general public can’t be trusted to not file false reports
And of course, the M+ pug scene would instantly die overnight following the introduction of such a M+ leaver penalty. Participation would plummet thru the floor as competent players become afraid/wary of ending up “trapped” in a failed/wipefest dungeon with bad players
Rather than punishments, they need to encourage people to finish the run. Or allow backfilling so the people that want to can finish. No solution that tries to trap people in a key will be successful.