People don't bother learning how to play anymore

I agree with you on the Food stamps issue, i just chose not to throw that word around as a way to describe LFR.

The problem is that they took out everything before the very end game that was meant to slowly teach you how the game worked. Now you can go from level 1 to ilvl 360-370 or so without knowing ever learning the basics of how your class works or how to interact with other people in the game, so you get put into this situation where the only way to progress is via highish m+ or heroic raiding and you don’t have the first clue how to get started with either.

1 Like

Yeah but lets be honest, that’s basically what LFR really is.

1 Like

It is a very easy way for people to do something else in a game. I don’t fault any one for the way it was created.

That is not to say I wouldn’t love for LFR to see some improvements.

Cause you do pvp and m+. Look at this character. 375 and I haven’t stepped into Uldir since the second weekend of October. Haven’t defeated normal g’huun either. Just been doing warfronts since December, and about half or less of the incursions. For Uldir, I don’t know what it is about the place but it really, really did not make me feel like I was having a fun time playing ret. Prot felt fine. There are likely a few other issues that I had could have resolved but those times have passed. I was 20 neck or so for about 2+ months because of lack of play, only since around 8.1 have I bothered to level up my neck. I likely could be 380 with all of this catchup gear. Which personally I don’t mind so long as I regain interest in the game (I want to raid DA, maybe progression mythic), and continuously keep putting myself in situations where I am forced to learn how to play (mage tower). But I can easily see how this plethora of easy gear can quickly make people bored of the game or gain a false sense of confidence about their skills which subsequently leads to a lack of improvements and complacency.

Because let’s be honest running around in heroic gear at this point effectively puts you in a completely different bracket than most people who are still doing outdoor content for the rep rewards or are leveling/gearing alts. You just don’t see that many 380s out and about because they are already beyond what the uninstanced world can provide more times than not.

I’m a firm believer that if end game content is to remain the focus of the game and not the leveling process, then there needs to be mandatory capstone to make people learn how to play. If the emphasis returns to what it was in vanilla up to before patch 2.3, then said capstone will not be a requirement.

And what requirement am I referring to?

Mage tower.

LFR isn’t exactly handouts. Yes there are less mechanics but people are still going in there and downing bosses. It’s essentially a giant pug that you have no control over. If they manage to down bosses and get loot, good on them in my book. As with every single raid and dungeon this expac, loot is not guaranteed. I went in there on my shaman so I could try to get azerite pieces to scrap for residium yesterday. Top dps on most fights and not one single piece of loot. Don’t begrudge the people who are lucky enough to get a few pieces of 340 gear once in awhile. That item level is pretty trivial at this point anyway.

1 Like

WoW has never been a game that required you to know what you were doing to progress. This isn’t something new.

It has always been entirely possible to get to max level and do a fair amount of endgame without learning much of anything. There have never been roadblocks that require you to improve to move past them.

1 Like

In all fairness, most of your gear is pvp also.

2 Likes

This view is myth or nostalgia. The game was never “hard” to learn how to play a class. Never. Going all the way back to very early 2005 vanilla.

I don’t think that is what they are saying at all. They are saying that some people’s skill ceiling is lower than others. There can be many reasons for this, but just like everything else in life, different people have different aptitudes. There is no need to remove less challenging content because it is easy for you. It’s not there for you, it’s there for others who play the game to have something to do.

Imagine if we were talking about basketball instead of WoW and a LeBron James shows up to your pickup game at your local rec center and wipes the floor with you then proceeds to tell you they need to stop letting people play pickup games because those participants can’t play at the same level he does.

Just because you’ve already climbed that wall or jumped that hurdle doesn’t mean there aren’t others that are still working toward completing those challenges.

I think what was being said is that how gear is awarded is a complete cluster in that you can do easier/less challenging content and end up with gear that is equal or sometimes better than what you’d receive if you’d done harder content. I agree that if you do harder content, your rewards should be better, period. I don’t raid or do mythics myself. I usually just rely on catch-up gearing mechanics to get better gear to make my life in the world a little easier. But if you raid and do high level mythics, you should definitely be rewarded with better gear.

Fix the RNG, but leave LFR alone :slight_smile:

4 Likes

I believe that Blizz has tuned WoW fairly well. It is easy to get enough basics to level a character and pursue things like professions or collecting. For most of us casuals if we aren’t dying to single random mobs in the countryside then we’re good enough.

For those who like more challenges, there are an insane variety of mechanics and optimizations to push the limits. And that’s great to for those into progression raiding and competitive PvP. I have no problems with either group getting achievements and rewards unavailable to the rest of us as you’ve worked long and hard for them.

That said, it is not necessary to be that competent to enjoy most of what the game has to offer. We can gather achievements, collect things, get rep, work toward flying and so on. For us, the mantra is “get gud, enough” to enjoy the game.

If you want people to be better, take the time to help out. Yes, some of you are so awesome you became a mythic + all on your own. Gratz, you have my respect. But, if that is the only kind of player you are willing to work with, it’s going to be a very small pool of players who will probably be poached by another raiding guild. Instead of railing against LFR, run LFRs and random dungeons to look for folks who show so some skills. Seems like a great place to scope out raw talent and do some recruitment.

The old way to recruiting was based off of server communities where people could develop reputations for being good and dependable. It was a time when anyone, who took the game seriously, dreamed of belonging to one of the better guilds. That community is gone now as it bled to death through wounds of anonymity; developing talent and recruiting has to change with this new reality. LFR could be your friend with some patience and an eye for potentially great players.

2 Likes

I can’t tell if you are trolling or not since I have never been on welfare. However, I thought with welfare you just got money for doing absolutely nothing. Most times you can to spend an hour or so in LFR doing something, yes I know some raider types say they AFK in there but that is just cheating the system and not really part of the system.

That’s right. That sums up LFR.

1 Like

I hated that quest.
Even with the headlight on it was hard to find the bodies.
No way you could do it with the light off.

3-Dimensional water quests are not fun. You’d think after that disastrous water zone Blizz would have learned that.

1 Like

How does that sum up LFR ? Please expand on that because whenever I go into LFR I end up doing far more than when I do normal with my mythic raid group.

1 Like

People are working for what they want. You just don’t like the reward.

You think they should work for what you think is appropriate.

Until the disconnect between what you want and what they get is resolved, this is an issue you’re just going to be unhappy about.

I don’t look down on others because I’ve achieved more in real life than they have. Why don’t you earn more, save more, get a better job, have more education…it never ends. Never project your vision of the world on to others, it only creates tension where there doesn’t need to be any.

Just stick to what is good for you, and realize that each person will feel differently and that’s perfectly okay. It’s not our decision to make for Blizzard anyway.

7 Likes

Why would anyone bother learning how to play when they can get geared up to the highest level while doing nigh impossible to fail content?

I mean really, what’s the point? Yeah a lot of us want to improve purely out of the desire for personal growth and accomplishment, but a lot more of us just want the easy reward.

1 Like

If someone is playing with others in content that relies on their participation, I’d expect them to at least try, and if they’re failing, at least try then to improve themselves. If someone isn’t doing any of that they’re holding others back.

Now there’s a right and a very wrong way to go about telling the person that, but still.

6 Likes

Not really what I’m saying at all. Having the lower challenge content is fine. Rewarding heroic raid gear for low challenge content is the huge mistake.

INB4 “MY gear doesn’t affect you” BS. People clinging to the no challenge/high reward mentality.

2 Likes

Sometimes people do everything they can on one character and decided to progress another. It’s nice having catch up gear to get them doing the content they want to be able to do.

If players just want decent gear and stop progressing and run around the world why does that affect you? Why is it always people who raid complain about gear?

I’ve never seen an m+ or a pvp player come on here and say omg these players are getting gear they didn’t work for. Why are raiders so entitlied?