I don’t want to defend all the whiners in the forums, but there’s an incredibly dismissive and unrealistic view of people who joined PvP servers.
There hasn’t been true wPvP in 10+ years, other games that had them died just as long ago. The current era of gaming has been conditioned to play instanced pvp with “fair” mechanics and numbers. While many who experienced wpvp forgot the realities.
The real reason we’re at where we are, is that Blizzard massively failed at understand their own game (again).
The first and probably most impactful is that they didn’t release honor in phase 1. You may say that would have made leveling super difficult and borderline impossible, (gear would still be phase locked). That is entirely the point. That’s what people have to go through now and how it was in the past. If you wanted to level on a PvP server you had to spend significantly more time earning it. This would have allowed everyone to really get a taste for what was in store for them before they invested days/weeks of /played into a character before facing reality.
For those who leveled to 60 and have gotten raid gear unmolested until this point, it does put them at a significant advantage over others, and honestly, it robbed them of the true pvp leveling experience.
Because of these pseudo pve server in the beginning, more people flocked to those type of servers and blizzard kept making more to meet demands. What they should have known and taken into account is how unpopular pvp servers historically are. Most people don’t like them, which is fine, but it’s a huge red flag when the majority of servers are pvp.
Unfortunately, it’s too late and there’s many people who actually really enjoy this game… on a pve server, but now they’re stuck.
EVERY PvP server right now should have a PvE free transfer for each faction. There’s no reason we shouldn’t let people who don’t like wpvp to stay on pvp servers. Let them leave and keep the investments they have made in their characters.
Instead blizzard is trying to “balance” the factions within pvp servers, which won’t solve the fundamental problem most people actually have, and honestly isn’t sustainable with a 2 faction system in the first place without having hard limiters for each faction. Not to mention the faction balance would likely radically change after an exodus to pve servers.
So while i disagree with all the whiners, I don’t really blame them. There’s nothing really telling you what wpvp is actually like, and 15 year old anecdotal evidence varies wildly even now.
To those who solely blame the size of the servers, while i agree it exacerbates the faction imbalance issues on those servers, the issues are fundamentally still there regardless. If we allow people to leave, they are going to be much smaller than they are now, and every pvp server will probably be better for it.