What would happen? They lower requirement to 551, but the heroics have been slightly buffed and as such drop 580 versus the 571 they dropped last week.
So you’ll walk in with 551, get slapped around because the mobs have more health and do more damage, and then come back to the forums and complain they’re overtuned.
So you were made aware in advance of this change, so you and others like you could take steps to get your main geared up in time to gear up as any normal person would assume was going to be a legitimate path to gearing for heroic dungeons?
It’s okay for blizzard to lie to me, because you got yours, and people who were leveling up alts shouldn’t be permitted to play your game.
Considering how many of you guys are gloating over this change and how it will affect lesser mortals, it’s reasonable to consider your attitudes in the mix.
That’s just the type of person you are. Playing the game has nothing to do with that, but you are proud of it. Wave your victim card harder, big guy.
So you were informed about the upcoming changes that would prevent people who had already begun taking “the steps required before moving onto harder content” would likely be set back? Because everyone who was doing normal dungeons had every reason to believe that this was not going to be changed.
So you are under the impression that the “vast majority” of players are in the top 2%? You need to crawl out from under your rock and get out more.
You seem to be here in this forum for the purpose of showing how superior you are to the lesser mortals who pay the development cost of your content.
Here’s the real reason for these changes: Delves turned out to be unexpectedly FAR less popular among the demographic blizzard had announced they were designed for, ie casuals and solo players. At the intro level they are stupid and unrewarding. The fact that anyone would have thought those players would find this inspirational enough to continue just shows how out of touch Blizzard is with their playerbase and how little respect they have for the vast majority of people who pay to keep the lights on.
They need numbers they can report to Microsoft that they are on the right track. This is a complete failure. The very people they want to do them will be unable to get to the level that gives the gear they need to do them. Basically it’s a design disaster. But I feel vindicated, because I saw this design issue coming. You were all wrong. Go down in flames. Fan those flames harder.
You do know that gearing up for Heroic via Normal previously was also an unrealistic goal, right? 551. That’s what it was. Normals drop 554. You needed to average your gear to 551. 15 slots for one weapon, 16 for dual wield or a one-hander and off-hand.
Did YOU fill all those slots via dungeons? I actually don’t know a single person that did.
exactly, the gear and difficulty should prepare you for the next stage of the dungeon journey, except Normal gear is trash, and heroic difficulty is laughably easy… then you get into mythic. >.>
Its almost as if Blizzard doesnt understand how to properly ramp up difficulty, especially in dungeons.
Im not asking them to nerf M0 but to maybe give the scaling of item level a look and perhaps make heroics a proper middle ground between normal and mythic.
Do world quests, kill rares, do some crafting, and fill gaps in with some cheap 558 greens for a few hundred gold a piece. Earlier in this thread I mentioned my shaman, well I got the rest of the way up to about 570 not long after, with only one normal Dawnbreaker (and all I got for it was a ring downgrade, I just did it for the weekly quest) in total from the time I hit 80 and the time I queued for my first heroic
I agree with you. Normal mode should gear you for heroic mode. Not everyone wants to do WQs or has the gold to buy things from the AH. Some people enjoy spamming dungeons.
Blizz needs to remove their heads from their posteriors