Youâre probably right as those are the ones who will gain the most from it. Itâll be handy in my guild for players who havenât played much lately and are several phases behind the rest of the guild. At least hopefully itâll work with a pair of 120s and one is several phases behind.
Itâs a nice idea for a feature but Iâm not really going to use it much since I donât like leveling, and with level scaling being a thing I donât see much of a need for it. It would be different if level scaling was not a thing and we could not buy lvl 110 or 120s as datamined on the ptr.
So this feature seems like a really good idea for somebody who has maxed all of their characters and doesnât want to make an unneeded new alt to play with their lower level friends.
I have two main questions:
Firstly: I noticed it says that you will be de-leveled to highest level for the appropriate content that your friend is doing. How does this work if your friend is level 58 and wanting to head to Outland/Northrend? Do you remain at level 60 and then bump up to level 80 when they hit 60? Along with this, what is the actual level cut off for when you jump up? Say for example I am leveling with my friend who just hits level 60. Do I immediately ramp up to level 80? Is there no way for my friend and I to remain at level 60 in order to partake in that content? Does the boost to 80 only happen when my friend hits level 61?
Second question: Can this feature be implemented for de-leveling our characters at any time? As a long time WoW player, Iâd be curious to see what raids are like at the appropriate level again. This might not work or it might need additional balancing since Iâm sure the WoW team isnât focused on making all of the old raids balanced and functional but it would be interesting to allow a group of friends all at level 120 level themselves down to level 80 and take on Wrath raids without needing one of them to keep an alt at level 80 (assuming that it doesnât bump the rest of the group up to 90 partying with a level 80)
Sorry for the long post and if itâs worded strangely. Just some ideas and thoughts I had about the new feature. Thanks.
I do not understand this system at all. Seems like a waste of time. We can already quest with lower level characters when we are a higher level, its just a lot faster in the current state. Why would people want to give up power and time? Smells a lot like a scheme to let Blizzard get away with giving us world quests all over Azeroth and labeling it as âquality content.â
I havenât tested but I suspect so. Or you will stay at 60 until you re-sync party. I do know it resyncs party when someone else joins and you have the mode active.
Canât use this in raid party. However you still can go into raids while this mode is active, just canât have more than 5 people.
The point is to enjoy playing with your friends. Whatâs the point if you one hit everything for them?
It is unclear if this feature will work beyond a 5-man party. Will it be possible to party sync with a raid group? The discussion in this thread suggests it is not possible. Was this already tested on the PTR, or answered by Blizzard?
It is also unclear how level scaling will work. Will player levels be scaled to a new level based on the difficulty or ideal-level of the quest, or based on the party leader? For example, what happens when a level 60 character attempts to party sync with level 120 friends to a quest in his or her quest log that he picked up but never completed at level 20? Will the players scale to level 20 for the quest, or will players scale to level 60 based on the party leader?
Will the party sync feature be obsolete or will it function for grey quests on higher-level characters?
I ask this, trying to consider how friends near or at level 120 might want to sync up and attempt to complete the Loremaster achievement together, but who might be at varying degrees of storyline progression in the old zones. Would the Party Sync feature be able to assist in syncing them?
Scales DH to 60. Locks spells that are 100+. Talents stay unlocked. I only have level 103 DH thought.
Doesnât work in Raid mode. It scales down based on the lowest character in the group. Lowest level you can scale down to is 60. All starting content now scales up to 60 though.
Used to be called power leveling your guildies, and friends, and it was a lot of fun for a lot of people once upon a time until they nerfed into the dirt, and added the $60 cash grab.
You wonât be one hitting everything, you will be scaled down to level 60, much like timewalking dungeons does to you.
Further then you deal with the world scaling. Their mob will act and behave like a level 21 mob for them, your mob will act like a level 60 mob to you.
Which is why again, the levels are set in the same brackets they are for max level for each zone.
Also, both players will gain full âExperienceâ based on their currently level, if your 120, well your not gaining exp, but your not hindering your friends EXp either.
This is literally just so you can level with friends without having to roll new characters each time so that you stay close to the same.
You can do any 5-man content in this mode⊠well ok I havenât tested pvp at all actually. But Dungeons and quests yea. Even raid dungeons just canât form a raid.