it only has humans, and is an animal-crossing, stardew-valleyish game. it ain’t killin WoW.
oof… miss that game… was fun, felt like WoW, but with a bunch of features it should have (like dodging, everyone having double-jumping, mount customization, tintable-armors, big ‘tells’ for where mobs and players abilities would land, player housing, etc).
like, it felt like stuff wow has dipped it’s toe in, but never actually kept-around in-game.
Me sitting under a cardboard box held up by a stick, yelling “I’M FREEEE!”
You can’t spell ignorance without IGN. Remember that’s a website that had “morale” at very low levels when they were told to stop supporting Palestine.
“community simulation MMO.”
Everyone in my community must wear a silly hat or be banished.
it really wouldn’t take much at this point to kill wow off easily with a really good game the sad part its been all these yrs and no one seems to have much talent i guess. it’s time for a great new mmorpg and as the mmo market sits it would definitely take over the real question is is there any developers out there talented enough to do it lol.
The Touhou community.
Anyway, if there ever was to be a WoW killer, this wouldn’t be it.
It’s barely the same genre.
I always like to see the option of romancing NPCs, though.
Looks good…to a long-time Harvest Moon/Story of Seasons player like me. Very pretty scenery and such. Too bad it didn’t come out last year - could’ve been my pandemic game instead of Animal Crossing. Wait and see how it is when it’s Live.
But WoW will always be my home game with an active sub - no matter what else I play.
Game like this would be really good if they have a gachibass sized world / megaserver instead of multiple realm.
palia does’nt look very good… or rather it ‘looks’ good, but it does’nt sound good. like, the game looks gorgous, the art is very cute/cozy/nice, but… the fact it does’nt have combat, other races, or even death, ruins it for me.
i mean, combat is what keeps a game exciting, and energized, without it, the games gonna feel… slow and boring.
no other races means customization is gonna be limited down to boring skintones ‘n’ hair colours, and really, no reason to make a second character, which is a shame, since i really like making new characters in games (i have like, 20 skyrim characters, and 48 WoW characters i like making alts).
and without death, there’s no penalties. seriously, it makes a game boring and feel too easy. heck, banjo kazooie: nuts and bolts does’nt have death in it, when you run-out of energy, you just mash a button and banjo gets back up right where you left off with no penalty, it made that game way, WAY too easy to just cheese through (well, not only that, but still).
also (and i might just be seeing things) is it just me, or does this game ‘kind of’ have the same type of graphics as wildstar? somethin about it reminds me of that game, just… lower-tech.
Doesn’t seem like wow at all to me. Art style is so basic and copy paste zzz
Stardew Crossing: Breath of Seasons:
Looks nice, but definitely looks more geared to Animal Crossing-Story of Seasons fans then WoW fans.
i dunno why, but… for some reason, i take the fact it’s geared toward those folks personally… i mean… why would’nt dreamhaven want to appeal to their previous blizzard-fans?
i know, i know, it’s not actually like that, they just want to appeal to folks in-general but like… gah, feels like they’re trying to avoid the standard mmo-player to me… maybe i’m just being paranoid…
wake me up when theres ACTUAL gameplay.
Pre-setup trailers like these are nice and cute and all… but they show NOTHING of an actual day in the life of this game.
The short line “allows you to build your own communities” and animal crossing appearance and etc etc… whats the limits? What checks are in place? etc etc
Exposed to the raw reality that is the internet, you know full well what people do with this kind of power.
whats the combat? whats the world story? are there limits to resources? to positions available? how soon until we end up with towns of dongs? etc
Palia being a WoW killer is like Hello Kitty Island is a WoW killer. The games aren’t the same genre and neither are a threat to Blizzard.
it can be argued that those games reach many more people. Sims, animal crossing, and the like are successful.
Could be because they’re following the gaming market and picked the gaming genres that are most lucrative right now or they remembered Wild Star and don’t want a repeat of that happening to them since the company just got underway.
Because the standard MMO as a genre is dying. There isn’t enough if us left to make it profitable, the gaming world has moved on. The genre as a whole needs to adapt and move forward with new ideas.
I agree with you in that this isn’t a game that interests me, but I hope they are successful. The MMORPG needs to broaden its horizons if it wants to survive.
i hope they’re successful too, but… i’m also worried that whatever ideals they have for the game, will hit the skids one day when all the old-boys die off, and dreamhaven probably gets bought-up by another company, and the game gets jam-packed with microtransactions that ruin the whole point of a game where you build and grow everything yourself.