But it has a counter. Its Dispellable.
Can’t recall if it was in BC or Wrath but when they consolidated a lot of CC effects they made a bunch of the untriketable ones able to be trinket out. That might be what you remember.
They also changed the trinket to remove loss of control effects instead of specifically immobilize, slows, and stuns.
when did they decide to give a class a full kit to counter every other class in the game with all the tools to do so and who thought it was a good idea to make one of their counters not follow suit with the other counters in the game already and have to depend on the 1 class to not only be in the pvp but also within range to dispel them of it ?
i mean thats big brain stuff!
favored much?
Man nobody tell this dude about Frost or Subtlety in Classic.
this back and forth has been had several times in other threads, but I guess you are as dishonest as you’re back again.
you can’t handhold a druid with a priest, it completely breaks the game.
The ability just needs to be fixed.
i had no issue with frost but undead rogues can all be burned alive though.
I wasn’t aware that a slow causes a loss of control of your character. Slows are by their very nature the LOWEST form of crowd control in the entire time. What did you do while you were slowed? Just die? Sounds like the slow wasn’t the issue there.
Man the salt is going to rain from you when rogues hit 50 and get shiv + crippling rank 2.
No Death Coil was actually introduced with no fear effect at all. It was originally just a single target instant damage with a heal component. It was almost as if it was added to the class as an afterthought, just a Warcraft ability they gave the class. It wasn’t until MUCH later that they gave the warlock the horror effect that was attached to it.
In fact, the original cooldown was LONGER than when it gained the horror effect. They actually reduced the cooldown of the ability when it gained it’s horror effect. So like, what you’re saying is just nonsense.
You absolutely can. You choose not to and have convinced yourself its easier to cry for nerfs than to deploy a readily available counter.
For all the posturing about being more intelligent, you seem to lack the ability to read or at least the observational skills to notice all the posters who’ve pointed out the stupidity of people complaining about Avenger’s Shield. You also seem to lack the ability to make a post that isn’t competing with the Great Wall of China, there’s literally no need to quote every individual thing.
Can’t believe you mentioned perception too, the more I read your post the more it’s a goldmine of dumb things to quote, but I’m not going to burden everyone with another massive wall to scroll past like you do. I appreciate the laughs though. You’re a shining example of the Dunning-Kruger effect.
No need to worry about the last bit either because I’m not a dude.
Or warlocks, the undisputed kings of dueling.
Paladin doesn’t have all the tools to counter every other class lmao I can’t even believe what I’m reading how many layers of delusion do you have to be under to actually think this
no you can’t, anyone can tell you that.
you just like these other paladin players, just want to press your magical OP ability and brainlessly train druids FC’s or anyone else into the ground because that works for you.
Wahh wahhh paladin caught me and beat my cheeks thats op nerf til that cant happen anymore
Adapt or die, cannon fodder. Its Dispellable. If your Priests arent dispelling it, take it up with them.
I think you’re the one who wants to just brainlessly press abilities because a simple slow has you seething so hard you come to the forums to cry for it to be nerfed.
As someone that PVP’d HEAVILY in Classic as a priest, no you could not trinket sap. Sap also unstealths the rogue and puts them in combat, unless they have imp sap and even then there’s a 10% chance of it just failing (lol good ol unreliable Classic).
When they consolidated the trinket into a single item, and removed the individual class versions they also standardized the crowd control types in order to better manage diminishing returns. When this happens all forms of crowd control become able to be trinketed by everyone, and crowd control effects that were previously categorized as their own special types were standardized under a new system.
In Classic if you want to avoid sap or gouge you HAVE to be a warrior in berserker stance. No one else can do it.
If you want to avoid blind you have to pre pot a cleansing potion and HOPE that it hits the blind and not the other poisons. Or be a dwarf.
There’s a lot of really hyper specific counters, and that makes arguments over countering abilities, especially a SLOW the weakest and least impactful of all forms of crowd control pretty silly.
aw it’s just a simple slow guys, whats the big deal???
Uh to be fair I never lost a 1v1 to a rogue in all of Classic, and there was only one frost mage on the server that could beat me 1v1 as well. I played a shadow priest. We were broken. Deal with it.
Hey guess what. Guess what. Paladins have a magic dispel too. They can counter their own “OP” ability. Paladin master race. Mald and reroll.
yeah that’s totally the mentality we should design games around. The last thread we got to the point of “restorative potions will fix it” we aren’t quite at that level of insanity yet but we are heading there.
What, abilities and counters? It absolutely is.
And in an MMO, not everyone can counter everything. Retail tried that and it was an abject failure.
Youre crying because a Paladin violently rearranged your guts and youre not used to it.
Dont worry, youll get used to it eventually.