Paladin’s Avenger’s Shield slow cannot be removed by pvp trinkets that remove slowing effects. I’ve reported this bug many times over the last week but it still hasn’t been dealt with. This slow is the ONLY slow in pvp that cannot be trinketed, making the spell itself MASSIVELY overpowered by breaking the pvp trinket. Please fix this as it insanely broken.
cant druid shift it either. Its more like a “daze” than a slowing effect.
That is exactly what it is.
yeah, completely busted. it’s literally the only slow able to be done by a player that isn’t able to be trinketed. Insane that u can’t shift it either. I hope blizzard fixes this dysfunctional ability
wouldnt be so bad if it werent like 12 min duration as well.
Shouldn’t be in pvp when the pvp trinket states that it removes “all” of a type of effect
The only way a paladin can catch anyone. I say leave it in.
uhhh, its literally the only spell casted by players of any type that cannot be removed by pvp trinket. that’s like saying make warlock fear untrinketable, and unable to be affected by berserker rage
I forgot about death coil whoops
then it needs to break from regular snare breaks bare minimum
What do you mean?
All we are asking is that it can be removed by trinket or shapeshift
Both of which cost mana or is a minutes cd
It’s literally the only ability that does NOT fall under standard format
How many cry threads by bad players are we going to have about this? Avenger’s Shield is fine and more fair than many things that already existed within the original classic.
calling people bad players cus they want CC to be consistent across the board? lol. hes just asking for it to be able to get trinketed, not have it removed from the game.
You and I both know that’s disingenuous as they’re always blabbering and screeching that it’s “so overpowered” in the same posts. There’s also some calling for range and duration reductions etc
Avenger’s Shield is fine. You still have 100% control over your character, you can still fight back, can still CC the Paladin, and it can even be dispelled. Anyone crying about it is bad, plain and simple.
Yep it needs to be fixed.
Fix your skill issue first
Says the no skill paladin with a 10 sec undispellable RANGED slow.
Nah, I’m just better. It’s just a slow, literally do anything, fight back, CC them, dispel it if you’re a priest like your forum character is.
A cat could play a paladin properly by walking over a keyboard.
Your class takes zero skill.
You throw a range slow, toddle up to the person, hit 1 button and do half their HP.
Dude.
Nobody is saying to delete shield.
The abilities functionality is fine.
All we are asking is that you can trinket it or shift it like every other player direct daze in classic.
Shield daze is the ONLY outlier outside of mob daze. And you are not a mob.
A trinket has a cooldown.
I don’t know of any other ability casted by a player in any iteration of the game that hasn’t been able to be trinketed. (Although I haven’t played all iterations from start to finish) There is no way that this is intended.
Personally I don’t care about the duration or range, those things may be strong but that’s fine. The problem is the fact that you can’t trinket it or shapeshift it. This tells me that the ability isn’t working correctly, as its the only ability that I’ve seen function in this way. Ultimately, It’s not about the strength of the ability, it’s about an unprecedented interaction with pvp trinkets.