Paladin Seals - Being Dispelled Fix this

Anyone who has played Paladin in PvP is already or fought one, is accutely aware of the complete and absolute counterplay which this class faces through dispells, it is unimaginable that the devs are not already extremely aware of this, however to explain this long standing issue, seals can be consistently dispelled on gcd, every gcd by multiple classes which could be likened to being able to disarm a warrior on gcd.

Seals form a major part of a paladins toolkit, infact you could argue that it is one of the most class defining and iconic spells for paladins within classic wow, a buff which the paladin casts which imbues their swings to perform a given action. Currently in Classic seals which are treated as any other magic buff can be dispelled on gcd by multiple classes. This needs to be changed, to allow the class to not be countered by 1 button push.

This could be handled in a number of ways, either through a introducing a rune in phase 2 which makes seals undispellable, or reworking an existing rune such as divine storm, seal of martyrdom or crusader strike, so that they make seals undispellable, this change needs to have happened yesterday, and is widely considered one of the least enjoyable oversights which the class faces today, and it seems ridiculous that while looking at the gaps some classes faced in classic and introducing runes to bridge them this glaring issue was not resolved in phase 1.

Please fix this dev’s asap.

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Not it couldn’t. Paladins can still attack without a seal. You can still crusader strike or divine storm. A warrior can’t do anything without a weapon equipped.

Because they are buffs.

There is nothing to fix. Purge/dispel magic are designed to dispel buffs, seals are a buff. Spamming purge on paladins eats through our mana, that is the trade off.

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“Please remove an added element of depth in PvP!”
Please don’t.

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Working as intended.

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This has always been this way. Priests and shamans are your counter.

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this wasn’t overlooked - it is the design, and paladins aren’t alone:

  • shaman shields, bloodlust, clearcast procs
  • priest’s inner fire, weakness, power word shield (this one is a biggie), renew, fortitude, fear ward
  • druid rejuv, regrowth, lifebloom, wild growth, mark, clearcast, and I think omen of clarity, INNERVATE
  • mage barrier, icy veins, AI
  • warlock void sac, fel dom

and that is not an entire list…just an idea of this being a design pattern

Should be able to dispel/purge Hunter aspects because that would be lulz.

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Seals have always been to be dispelled, both player cast ones as well as those cast by NPCs, which you will find in Scarlet Monastery amongst other places. Also this is how it should be and it’s not a big deal, since while yes it requires a cooldown to recast it, it also costs a cooldown for them to dispel it.

This is really pretty minor and it has a side benefit in PvP of potentially saving a buff which you an’t re-apply yourself, such as if someone gave you fort, and where losing it would be a far bigger loss that a relatively low cost to recast seal.

If they’re just spamming dispel, they’re going to be doing no damage and using a lot of mp. You can also use rank 1 spells for low mp cost to bait the dispel or protect your seals for a short time.

It is annoying having seals removed, but at the same time paladin is still stronger against priest and shaman compared to their era matchup. You have crusader strike and divine storm, and you can take an interrupt, a ranged slow, exorcism, tremor totem…

And even with all of that, paladin still has empty gcd. Applying a seal during those lulls is still going to either give you some DPS or use a gcd and mp of your opponent. Bubble also doesn’t reduce damage, it simply reduces attack speed. And neither can dispel it, nor can they dispel your seal during it. They also can’t dispel seals during hoj. If you can’t kill either through both then you probably weren’t going to be able to regardless.

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I once punched a rogue to death… I think he was a little surprised

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that’s awesome

Seals being dispellable isn’t really going to be a problem in later phases. SoC rank 1 costs less mana than the dispell, and SoM cost practially nothing.

its called spam rank 1 Seal of Command after each dispel breh

As a Paladin, I could not disagree more.

Seals should be dispellable for counterplay.

Imagine asking for a counterplay mechanism to be removed so your gameplay in pvp is easier… especially when that counterplay has its own counterplay you can employ.

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My Paladin isn’t invincible! PLEASE BLIZZARD HELP!

Paladins I swear…

sorry for purging you it won’t happen again (it will happen again)

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You got any Seals on you? SNIFFS

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If someone is spam dispelling you use your cheapest mana lowest rank spell. Bait them to oom dispelling nothing.

Ez clap.

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yikes…OP taking that L today whether they like it or not

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It’s a trade. It takes a global to put up a seal and it takes one to dispel a seal. They use a global to force you to use a global.