Normally I would never of proposed this, but at this point because of Profession Knowledge, Rep Grinds, and other things, it needs to happen. It is unreasonable to ask a player who is entrenched in a character to drop all things and roll a new character. Especially when new race / class combos drop.
Set it at $45 cost and a month cooldown and call it a day.
Try leveling a Dragonflight Profession and tell me this isn’t a worthwhile request. Especially if you mained one and maxed it out, but now have to do the same thing all over again. Just seems like a logical conclusion. I think it would also be good for the game. If all DPS become say… Mage or Warlock, then it becomes very clear why that is the case; and it forces the company to stop ignoring classes that are not played.
I think the point is that you can’t keep the stuff like professions or reputations when you switch mains, since your new main is a completely different character who hasn’t done all the unlocks/earning/learning/grinding the old main did.
It’s a backdoor answer to the inconvenience causes by the fact that very little is account-bound.
You can. But do you really think it’s fair to force players to drop all their years of work, rep, and so on because a Developer decided to radically redesign your class to something no longer fun, or because your profession is unduly difficult to raise in Dragonflight?
I’d argue it’s not fair to that player.
And Sniper makes a good point. Account Bound Reps and so on would remove this need. But we can guess that Profession Revamp is someone’s ‘baby’ so it won’t be reverted or changed, but instead doubled down on, even when realistically Profession Knowledge should be purchasable (not talking Rabul and his 1 time items).
No. Your not forced, but you are heavily penalized and forced to endure a subpar experience. Mages and Portals are a huge quality of life thing for Mage players. No other class has that. Druids are right now unable to use their flight form. Not right or fair to them either, as they are getting a bit of a raw deal.
What of the Druid who would like to play Mage, but has maxed say Herbalism and Alch? I think they should be able to swap classes if they like. Especially if this is a main they played a while, got PVP gear on, or MoP CM gear on. Seems like a fair solution to all matters tbh.
I mean, the only issue I would see is Blizz wouldn’t be able to help themselves and would get even more heavy handed with the nerf bat to generate paid transfers.
Generally I agree… but there’s no way to hold blizz accountable and as we saw with the trading post, its not a matter of IF something will be visited by the “predatory monetization fairy” but when.
Or just do what I do. Altoholic, one toon of every race and all professions across both factions. So nothing is lost, per se, you just switch to the spec that is fun?
I tried that myself. I wound up boiling back to a single character because of Professions. So too have most of my friends. It’s just not realistic especially with Profession Knowledge. It’s a waste of time. Easier to buy a token and get what you want, which is precisely why the price has gone through the roof.
What about currencies like say Stygia for one example? Tell the guy who has 20000 but is only Friendly with Death’s Advance (as he played the class early in SL, before Korthia) that he needs to go back to the Maw, redo all the Jailer stuff, and regrind it on his toon that is exalted? This is what I’m talking about. This sort of scenario. A lot of things that should be transferable are not.
Paid Class Change would solve it with finality I reckon.
they just need to let your reps be cross character if you prefer, give you a npc to talk to that will sync you to your account highs, then if you dont want to you dont have to, but we dont feel dejected when our mains become hunter
Simple. Transfers to whatever your new Class is. If you got CM Gear as a Shaman and go Lock, you now can mog the Lock set, but not the Shaman etc. Additionally Certain Titles would be retained, but unusable while that Class. ‘ie: of Black Harvest’ etc. The other upside is this would force Blizzard not to make things cake for certain classes and impossible for others as well. I mean if everyone went Warrior to cheese something with say Second Wind, and then became a Warlock or so on… Pretty clear why. It would force more intelligent design.
Will the druid cease to exist if this player goes to mage? I don’t get it. Aside from uh… I can’t think of anything in alchemy that is exclusive to the crafter, nor herbalism. If I were in this situation I would just keep herb/alch’ing on my first char, and send the fruits of my labor to the main character.
Are there any professions that are truly “required” to be maxed out when swapping? I can only think of Engineering, since some tinkers might require X skill to use? I’m genuinely curious.