if they are, its recent as in today. I’ve been using WowUp for a couple months now without issue. They did have a meeting between Overwolf and the new addon manager dev’s (wowup, ajour, etc) and nothing was decided at the time and for now (at that point) they were leaving things be w/ no blocking of the API for Curseforge.
Sorry but not allowing third party sites to use an API you own to access a repo you own, isn’t creating a monopoly. There is nothing stopping addon authors from leaving Overwolf and moving their addons to another site.
They don’t and some addon author’s have their addon’s in wow interface, TukUI and Github, but what those don’t have that curseforge does have is offer to pay the addon author’s for ad revenue that is generated each time someone goes and downloads that addon. I’m not thrilled anymore than everyone else is with Overwolf and I am hoping something can be figured out, but I also know why addon author’s don’t leave curseforge. Some, but not all, make money off this on that website/app.
Is it really that bad if you have to watch a short ad if it means the devs of said addon gets money for their time? I installed the new curse yesterday and dont have a issue with it. They have a privacy tab in which you can turn off hardware collection.
Dont even need to have it running. just open to update/install new mods and close once done.
Honestly, we have pretty much no one but ourselves to blame. I mean I bet less than 5% of the people using addons have ever donated to the author. But I but 95% of them expect the addon to work perfectly after major updates. It takes time to create and maintain addons, time that now they will receive some money for.
1: The mod developers are not receiving all of this money. Most of it is going to Overwolf. If you want to support mod developers, Overwolf is… Probably one of the worst ways you can do this
2: Overwolf has a history in unsecured ads and also data-tracking. Things you aren’t necessarily wanting to get out there and have exactly jack all to do with helping mod devs
3: Have any mod developers come out and said they’ve gotten support? How do you know your favourite addon developer is getting helped rather than some addon you’ve never used? You don’t.
I moderated a Warcraft 3 website for a decade out of nothing more than the kindness in my now black, stygian heart, and didn’t get a cent in return. Nor did I ask for one. This new trend of modders demanding money for stuff they’re doing for fun doesn’t sit well with me because of exact situations like this, where anti-user practices are justified by saying ‘you’re supporting the modder!’
So far I haven’t had any issues either. I looked into some past posts saying about adds but it’s mostly 3rd party mods developed outside of OW. I just open it up, update my addons and clsoe it. Haven’t found any thing concrete saying it install malwares in the background.
And I hope addon developers can make good money for developing addons because some of those popular addons do take lots of time to maintain and develop. Nobody is gonna spend 40 hours a week to work on something for free. If addons generates revenues for the developers and that lead to better addons being developed and updated on time then I’m ok with that.
Well I guess they could always just stop or make their addons private and release them to guild mates and friends. They are not asking to make a full time wage off it but I bet it is probably a part time job on some of these addons and I don’t be grudge them from wanting a little something for that time.
I grudge on anyone who does anti-user practices like this
Risking your end user to viruses and a company with a bad track record on these sorts of things is scummy in my book. Just slap down a kofi link or a patreon
1: Well yeah and they even say so. Seems reasonable for transaction fees and server/api upkeep
2: As someone else pointed out the AD issue seemed to be with the mods themselves and not overwolf.
3: I feel this would have come out by now as overwolf has been doing this for a bit?
You… Do realise every single bit of press out there for Overwolf is against them, right? Like, the only positive stuff is from the Minecraft community which… Well, I grudge on people who do anti-user policies so you better believe I have a massive grudge against Minecraft mods, the prototypical “We don’t care if you get a virus here’s twenty ads to get a download and also no online manual, only available as a hardback book you have to send away for” community it is. And that’s just from a few people starting down this process, because boy, lemme tell you, some mod developers are already pissed off and it hasn’t even gone live
If this was a thing that worked, would Overwolf really have the reputation it has?
A question for American players - as I understand it, there is a law in the US called the Clayton Act which prohibits commercial actions that would substantially lessen competition. So would an organisation like Overwolf be considered in contravention of that act, by forcing developers to sign up only to their site?
In Australia, for example, we have a government body called the Australian Competition and Consumer Commission which keeps an eye out for business practices that effectively act as barriers to fair competition. I just wondered if this situation would come under any similar US body of law.
PS: yes I know that no developer is forced to sign up to Overwolf, but if the majority of apps are sourced there, it would narrow the choices that offered decent sites for their product.
Can someone post some links to how the overwolf program install viruses or malwares on your computer? Security issue is def the most important thing even over adds pop-up. All i’ve dug up from google was it’s either false positive or at most it’s players downloading some 3rd party thing from OW causing a false positive. So this would mean curseforge would want to inject malwares but I don’t think this would happen.
So please if anyone can shed some light on this very important issue.
I haven’t used the program so I don’t have the firsthand stuff, but I’d recommend checking out the Pillars of Eternity community as they got affected by it pretty hard. I also recall some data collection stuff coming to light a few months back but it was a bit open if that was Overwolf itself or Teamspeak doing that, given Overwolf comes with Teamspeak pre-installed
I’m keep seeing this come up in discussions like this and it’s a little annoying as it’s not true at all.
First off there is no ToS anymore. It was phased out in favor of the Blizzard End User License which is more encompassing and covers more stuff then the old ToS or ToU.
Secondly there was nothing in the ToS, ToU or the new EULA preventing someone from monetizing or monopolizing addons. Zero. There’s a short passage saying the use of third party software is prohibited , except at Blizzard’s discretion third party interfaces (which is addons). But nothing preventing people from monolopizing addons or monetizing addons.
Thirdly while the UI Policy says you can’t have for pay addons that document itself says these are only guidelines Blizzard would like to be followed. It is not legally binding and not enforceable in a court of law (despite the document threatening legal action). No one can be fined over it and no one has had legal action taken against them in a court of law.
The most Blizzard can do is either stop an addon from loading or change the API in such a way as to break the addon. For an addon providing site there’s no way Blizzard are going to break all ban every single addon you download from it. They enjoy their synergistic relationship they have with addon authors to do that. Blizzard creates a base UI that can be customized and addon authors fill in the so called last mile in terms of customization and that’s how it’s gonna stay.
Actually the latest from that situation is it was a giant misunderstanding. Overwolf are talking about creating some form of solution for the addon updater clients. At this stage it might be their own API they use with private API keys and rate limits.
But it’s not going to come until 2021 as the Curseforge Beta needs to be at feature parity with the addon portions of the old Twitch client AKA it needs to be out of beta.
Well, I can’t speak to anything but I download WOWUp, on my Mac, it was painless, and even managed to find my WoW folders – which are on an external drive.