Many, many add-on authors don’t do it for the money - or do it with the support of a community on Patreon or similar.
Overwolf can die in a fire. They’re basically trying to force their crappy adware on everyone, and the answer from almost everyone is gonna be a resounding NOPE NOPE NOPE.
WowUp (supported by Patreon) has support for multiple providers, including its own hub.
My issue with them is that they bought Curseforge from Twitch. It was inevitable from that day that things were gonna go downhill fast, and turn into an epic journey through the land of adware.
I am disappointed that the author of Ajour had to make the hard decision to stop development due to the API change. Ajour was my favorite addon mananger.
I’m probably going to switch to WowUp from Ajour now that Ajour is no longer being worked on. I want to avoid Overwolf as much as possible.
Pretty sure it’s more complicated than that, though. Otherwise the moment overwolf bought Curse everyone would have just dumped it and ran.
I know the dbm author had a very public talk about how the money he was making through Curse allowed him to look after his sick mother.
The way it’s set up, I believe they get money from clicks or downloads through Curse and nothing through wowup/adjour
So there’s incentive for the big boys to push out updates quickly on Curse and no incentive to help the free sites.
Shady information selling aside, there’s nothing really wrong with overwolf buying Curse and monetising it to cover their costs /make money.
The issue the players have is with the authors who want compensation for their work, have been offered compensation for their work but don’t like the inevitable repercussions of getting work for free (heavy advertising and private info selling)
I won’t use overwolf, myself. But as I said earlier I understand why:
this is comparing apples to oranges. Games like Skyrim are poster childs for mods because they don’t change often enough. Compare this to a game like WoW where in a normal expansion you’ll get patches coming every couple months. People are willing to invest time to make a cool thing and be done with it for fun. But it starts to get bad when you need to constantly make sure that thing is updated so it doesn’t break.