Sorry. Does not look royally botched to me.
NetOPS, Dev, and CM’s have done a fantastic job so far.
Better to have fewer servers and expand than to many and have ghost towns.
Sorry. Does not look royally botched to me.
NetOPS, Dev, and CM’s have done a fantastic job so far.
Better to have fewer servers and expand than to many and have ghost towns.
Hello I urge the devs to consider that the name reservations only indicate a player making a toon over days at a time. Not every single player that makes a toon will log in at the same time.
What kind of wait times are we looking at if queues are in the 10,000 range? An hour? More?
Also, what’s the rough estimation of a population count for High and Full servers? I like that Medium realms are bigger than crowded realms from back in the day, but some relevant numbers would be nice to know.
You act like that would bother me?
I’m from the era of MUDs where it takes MONTHS to do anything, and where it’s PERMADEATH and full looting in pvp.
An hour que, or having competition in the open world is insignificant for me.
Again, i’d rather wait in a multi-hour que and 100% know my server will survive long term than take a chance on a lower realm and watch as everyone over time bleeds over to herod
That doesn’t mean anything. In an actual open world game (like this is going to be in phase 2) you have to interact with the people around you. If you have never beheld twitch chat then you must not know how stupid streamer servers can be. If you try to just play however the fk u want on a streamer server u actively will not be able to. The Brazilian thing could probably be ignored more readily, but they have quite the reputation for toxicity. So who ever “claims” it is irrelevant, its the fact that they are going to be present there.
wow so hardcore !
Add suffixes to your names ppl
What are we gonna do now? The Herod que was 10k at one moment. 11k another time. In theory maybe 30-60k accounts rolled on that realm. Why did Blizzard allow this to happen. Now the solution being free realm transfer, people and whole guilds will seldom uproot until left with no choice. What will happen if say 3-10k leave the realm, how many servers will you open up to solve this? Not to mention all the friends and such that will roll Herod due to friends being there on launch day. Now what? Wait for phase 2 realm transfer? Or delete Herod and open up 3 more PvP servers since people won’t leave. Herod presumably has a lot of preorganized Guilds there. It’s hard to uproot an entire guild, especially if they already uprooted once to go Herod.
If youre queue is 10k deep it wouldnt matter if 1/4 of that showed up at any particular time that still a long queue time.
Dude you were just complaining about the lack of dem sweet mega servers. You want to now pull the ‘I’ve been here since the START’ card?
Thats just false. Fewer servers will turn off people from playing at the start and kill the momentum and interest in classic. More servers that may become depopulated later can be merged which is a much better solution.
You want hardcore? I’ve driven from NC to CA for blizzcon… twice.
I don’t recommend that at all. to anyone. Ever.
How so? Not sure I understand where the problem will be if any server is medium or higher come phase 2.
What I do see happening is the potential queue lines that may form. If that becomes an issue, they will likely offer a limited time and limited number of transfers to a select few other servers.
You totally must have missed my point. My point is that it is on them to increase the server cap, not on us players to go to the other server to relieve the stress of server congestion.
I would rather suffer queue’s than risk a slow death on the lower population realm over time.
you cant increase the damn cap without ruining the balance of the game.
Idk where you took those numbers from,
There are only 12 servers, why do you think any of them will slowly die?
I think they should just get rid of the timezone declarations. I’ve played on a mix of CST/PST/EST and I’ve never felt constrained by the time zone of the server. I live in DC, and on PST servers would find that most players were also EST, and that most guilds were recruiting for either EST or CST.
People are just misinformed on what it’s like - most of the guilds on PST servers raid at times preferred by CST or EST players. That’s where the majority of the population of the US is lol.
THIS!!
Name reservations are super important to people. A few paltry hours notice was a mistake for Stalagg.
the vanilla game world was designed for a certain population of players. when you create a server with far more than that intended population (they’ve said even medium is higher than the most populated vanilla servers back in the day), you’re going to create massive problems when it comes to things like node availability, mob competition, etc.
instanced content will be fine, and even thrive, but overworld content will massively suffer unless they start implementing non-classic stuff like increasing density of stuff to keep up with the population bloat once layering is no longer a thing in phase 2 and beyond
this has happened before on private servers that have become massively popular and it’s awful. any medium or higher population server ought to be concerned going forward.