Because this shows S4 dropping off extremely hard…when people were able to buy thier BiS gear (which correlated exactly with what i said. Reach goals, do other stuff)
S3 being an outlier because dungeons were easy so people were able to get KSM and KSH with a lot less effort
It’s not a problem
Multiple difficulties for multiple skill levels
Rewards are appropriate for given difficulty level
Fun Fact: Lamborghini doesn’t advertise their products on TV because they believe that the people that can afford those cars aren’t sitting in front of a tv to see their ads in the first place.
Another Fun Fact: Lamborghini is nowhere near filing for bankruptcy.
People aren’t going to leave because their WQ skill isn’t allowing them to get Mythic raid level gear. It’s been this way for 20 years. This isn’t suddenly going to be what does WoW in lol
Fun fact, Lamborhini isn’t trying to sell cars to everyone, they are only try to sell cars to people who can and WANT to buy them. Fun fact, people don’t buy things that they don’t have a reason to enjoy. Fun Fact, this is a video game, a luxury good, an elective purchase, an artificial world with a set of imagined rules that we choose to abide by. A lambo is exclusive because a number of reasons that are physical AND material. Wow is difficult because a dev decided it is going to be. Thats it. Get out of here with your nonsense.
Ubisoft is maybe going out of business because its games stop delivering on what the people who bought their games wanted. Video games are affordable at scale - lambo’s don’t have that issue. They are desirable and valuable because of EXCLUSIVITY design and material. The only parallel is a cash shop and monetization. SO, if you don’t want a game that is monetized, then you best hope it is appealing to as broad an audience as it can be. If a broad audience can’t or doesn’t want to achieve the goal you’ve set THAT IS AN ISSUE.
Get out here with your elitist opinion.
and I would add that Microsofts aquisition and subsquient layoffs sent a very clear and easy to understand message - be profitable or you are gone. It really seems that Blizzard cares about the money they are making - if you haven’t noticed they have COMPLETELY changed their design philosophy because SL was such a failure. It does matter.
I find it had to believe that you never lost unless you run with a pre made team, and not everyone has that, not talking about getting into groups then you cant play at all