Overall difficulty

An awful lot of who would claim themselves casuals seem to care about how other people choose to play the game given the state of these forums.

2 Likes

Not me.

1 Like

And I respect you for it.

2 Likes

Lol idk if u are calling out the ā€œcasualā€ mythic raiders or the delve casuals with this one

Yes it must,
max level gear should be available to everyone,
are you afraid you wont standout?

This is still going ehā€¦

It is. They just have to do the content where it comes from

We fight till game is improved for 90% of playerbase.

90% ?

100% of the player base has access to max ilvl gear

You know what I mean.

Game has difficulties and rewards appropriate for everyoneā€™s skillset.

Pick the correct level and enjoy

No, that is incorrect approach as as explained countless times.
Content should be easily available and it will be.

It is. Its called progression

Start at level 1, gear your character
Move to level 2, gear your character
Move to level 3, etc etc etc

Overall difficulty is fine for delves, way too easy for raids minus queen, and way too brutal for keys.

The OP has decent enough ideas. I donā€™t know why weā€™re singling out GB trash when bosses, including GB, are far more brutally tuned and the problemsā€¦and it isnā€™t even the bosses but tyrannical and fortified itself.

Get rid of both or move them to +15 and beyond levels (combine them even) and put a movement affix on +4 and a damaging/mechanics affix like bursting at +9. We already have key scaling for bosses and trash. Mythic+ is now fixed.