Other than “feeling special,” why do people care if others have the same gear as them?

The problem with that ilvl scaling is that the difficulty difference between normal raid and mythic is much closer to the point where WF guilds will be clearing the final boss of mythic in a mix of raid finder and normal raid gear.

That is just way too small of a gap.

It seems like a person that doesn’t do anything in WoW because they don’t enjoy anything, already doesn’t enjoy anything.

Maybe if a person doesn’t like nearly anything about the game, they should find something they do enjoy.

And considering that PVP has been the best way to get gear this tier. :man_shrugging:

Who cares what WF guilds do. They already clear everything in a week. There is no reason to cater to a playstyle that isn’t even officially supported.

Who cares what solo players do. This is a MMO.

BFA catered to the “casual” play style more than any other expansion in WoW’s history.

BFA was also largely considered one of the worst expansions in WoW’s history.

:man_shrugging:

They pay the bills kid. They pay the bills.

Solo players pay the bills?

I would like to see the stats on how many people NEVER join a group/instance for anything.

Care to explain your ambiguous answer? Or do you just put together random words to appear smarter than you are?

correlation is not causation

Because I like my time and effort to mean something. If it doesn’t mean anything, there’s no point to investing it, and I may as well play a lobby shooter or MOBA since character progression becomes meaningless.

Casuals want their time spent to be meaningful too. Thank you for advancing my point.

There are 50 million different definitions for “casual”.

To many people, I am casual. To myself, I casually raid and participate in m+.

Being casual does not have to mean you are only a solo player that is bad at the game. You can still participate in m+ and raiding.

PS Its really weird how the “casuals” like to really talk down about other “casuals”.

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No. They don’t. Blizzard is out for profit. If solo players were as important as you think WOW would already have evolved into single player open world RPG like genshin impact or something. Once again as per usual on these forums the vocal MINORITY just shouts to one another and thinks because 5 people in these forums agree that they are the majority.

Sure. But it takes less time, skill, and effort to progress via “casual” content. It takes more for higher organized content. Pretending these things take equal investment is illogical.

Some faulty assumptions and then declaring victory doesn’t really mean much bud.

They don’t need to be equal to you. They need to provide fun enough two different groups stay subbed.

You think people will stay subbed and have fun participating in raids if there is no tangible reason to?

Once again, if a person willingly chooses to ignore nearly every aspect of max level content, then they should be mature enough to deal with the consequences.

They do?

Casuals have progression.

“Hardcore” players have progression.

The endpoint is just different.

Casuals take longer to burn through the same lower content than “Hardcore” players do, as well, so it’s not like everything is equal then Casuals drop off the face of the earth while HC players stay.

Don’t lecture me on faulty assumptions when all your posts are riddled with them.

Is that like claiming solo players pay the bills?