They do. They want better gear than whats currently offered for the content. And since it doesnt hurt you or affect you at all, your whining that they shouldnt get the gear doesnt make sense.
There is no reason other than your ego that you dont want casual players to have better gear for doing the content they enjoy.
I don’t think it has anything to do with being special. Its about rewards matching the appropriate level of challenge. No one complained when a casual player could get 470 gear from 5 mask visions in 8.3 because the reward was appropriate to the challenge.
Wanting 220 gear from completing mindless WQs is pretty absurd.
Some people may wanna farm old raids for mogs or mounts and either due to skill or class/spec may need better gear to do it. Just because better players can do it with lesser gear why should they have to. See how that argument works?
That depends, in 2 years are we all going to lose our diploma and have to go through classes again to get them?
Of course that’s me choosing not to mention that diplomas can actually impact your income and real life. Whereas whether my blood trinket is 200 or 226 does not.
How would others doing easier content getting the same quality of gear not affect those who do harder content? They would then be obligated to be doing the easier content to gear for the harder content, on top of what they’re already doing.
This should be the end of the conversation. I’m by no means “hardcore” but I’m raiding at my own pace with my guild. We get gear as a natural product of doing the content. The raid gear that drops is designed to enable us to “progress” through the raid. I wear my raid gear when I’m raiding.
I have the Covenant set specifically for doing world content. I earned that gear by completing storyline and world quests. It’s specifically designed to enable that kind of content.
I’ve started collecting Honor gear as a result of running Battlegrounds. That gear set is specifically designed to enable PvP content.
Where does this concept break down and become incomprehensible to the “casual” player?
Then do other content? Willingly choosing to not participate in nearly every piece of content for end game does not justify your stance. You can participate in it casually.
This is not a good faith argument. As such, I ignore it. Its basically an extremely selfish argument, where you try to victim blame the people you are attempting to attack.
If mythic raid ilvl gear did not exist, you would not want it.
Your ego and selfishness is getting in the way, and then you try to shift the blame to others using nonsensical bad faith arguments.
You want to completely destroy a core value of WoW that has enveloped it for its entire lifespan.
Saying “how does it hurt your” is not a reason or argument for wanting something.
This is far more an issue with the level squish/scaling than it is gear.
And yes, actually. If they can’t do it because they’re not as good of a player, they can either wait until gear progresses to the point they can brute force it, or they can get better. Neither the game nor Blizzard are obligated to cater to people who can’t do it because they’re just not good enough.
The fundamental flaw in their thinking is that they don’t think casuals can do that.
They also don’t think that casuals can raid, do PvP or M+ either.
Which is why they feel attacked when “casuals” are neglected. After all, they’re casuals, shouldn’t they get attention since they think they pay the bills and whatnot?
But all it comes down to is that there’s more than adequate paths for improvement in the game for casuals and hell, the game is so abundandly rewarding for “casuals” that you can practically skip everything below +10’s and Heroic Raiding because of how massively overrewarding WQ’s and mission tables already are.
Yeah but the gear you get from doing “casual” content is “better gear”. Why do you want Raid and Mythic+ gear when it’s not going to help you “do the stuff… faster” then the gear you have already been rewarded with?
And what the fudge are you in a rush for? What “end game” are you trying to get to?
You’re not obligated to do anything. You keep trying to force the way you play the game on everyone else.
You only feel the obligation if you think raiding is the most important aspect of the game how you “win” world of warcraft.
At some point if you employ a little empathy it will break through - there are millions of players who simply do not play the game for the same reasons you do. There are people who have never once stepped foot in a raid.
And you want to prevent them from having a path to get stronger unless they start participating in the content that YOU deem most important. And you dont want blizzard to change it, because then YOU will feel obligated to do something else perhaps. Who cares how the other guy feels. Who cares how he enjoys the game. Who cares if giving him a path to become stronger would enhance his enjoyment.
And besides - fine. If that is really your concern. Make it so the gear obtained cant be used in a raid. Your problem is solved.
Dude, that gear already exists. If you are doing world content you get world content gear that is better for doing world content and doesn’t really add value to doing raids.
The problem is that you are looking at the ilevel and making this wild assumption that “hur dur big numer is better”.