Original Riding skill, and gold sinks

You’re working off the assumption that all the sub changes of 1.12 won’t be implemented.

I fully expect them to include everything prior to 2.0.1 vs all but the last 3 patches of the Vanilla period.

That said, if they keep the old mount system because the significant changes in 1.12.1 weren’t in 1.12, I will be unphased. Surprised, but unphased.

Its a question of 1.12.0 vs 1.12.

you forgot something, I fixed it :slight_smile:

The gold sinks that exist in 1.12.x are sufficient. Very few people (as a percentage of level 60 players) had epic riding when TBC rolled out. Hell, just go look on youtube for people talking about “how to save for your mount”. That in itself shows that money aint easy to get. However, in 4 or so years maybe things will need to be added to combat inflation but thats a bridge we burn when we get to it.

I’ve been meaning to look for official confirmation of this for some time.

In 1.12 there was the original Riding Skill and Mount split. There was only a singular riding skill, but there was one for each type of mount. Horses, Wolves, Raptors, etc. Mounts were expensive but were BoE, the limiting factor was Exalted reputation for mount-specific training.

It was in 1.12.1, the last patch before Burning Crusade’s pre-patch that prices were flipped and Apprentice/Journeyman riding was introduced to make way for the introduction of Flying Mounts, i.e. Expert/Artisan riding.

I’ve been looking to see if Blizzard confirmed if it’s 1.12.0 they’re using or 1.12.1 because that was the last patch before TBC. I feel like it’s a pretty important distinction for mounts, as the old system means you’d have to very carefully pick which mount you preferred because of how expensive the mount itself was, so picking your favorite color was more of a statement than with the newer system.

Did Blizzard say anything official about this yet? Until then I’m assuming when they say “1.12” they mean “1.12.0” and not “1.12.1”.

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You seem unfamiliar with how patch numbers work, by simply saying 1.12 that would imply the entirety of that major patch. If they’d wanted exactly 1.12.0 they would have said 1.12.0.

Further more, to add to that, the gold sink pre-1.12.1 and post-1.12.1 were very similar. The cost only flipped with 20g training and 80g mount to 90g training and 10g mount. For Epic mounts it was mounts at 1000g (but there was no further training once you had it for the mount of your choice) flipped to 900g training and 100g mounts.

They’re pretty comparable gold sinks if you only wanted one type of mount. On the flip side if you wanted to collect colors or wanted to collect mounts from other factions, the price of the mount itself is very inhibiting and would probably discourage mount collection outright.

Flash powder for Rogues, huge expense…

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I’ve seen people say this before. Is that even true? Certainly not my experience. All I did was PVP, an epic mount was absolutely necessary if you were to be competitive in WSG let alone AB. Virtually everyone had one. If you were still riding on a slow nag, you were guarding the Farm.

I would think even two years, but time will tell. Remember that mounts where also BOE back then, and while Vanilla does have gold sinks besides mounts, most of them aren’t largely top end.

Having more then one epic mount should cost you an arm and a leg if you want more then one, but that’s but my opinion, as i said before. I don’t care either way, i just figured this was a more interesting talking point then AV sharding guildbanks etc.

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If you need a gold sink. I can give you my character name. You can sink the gold into my mailbox anytime youd like.

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Not really. And you don’t need as many gold sinks when you don’t have things like daily quests inflating the economy to begin with.

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Source?

Because I can tell you right now that’s not true.

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One thing to note though is that in 1.12, quest do reward you money so while there is not daily questing still pays you at 60, while the lack of daily is there, we aren’t to sure how the economy may respond, comparing it to Vanilla to Classic but time will tell for sure.

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Meh, it’s 1 time. Your total excess will be less than 1K gold - so I’m not thinking it’s going to make any kind of difference in the grand scheme of things.

When you would go and get 100g in 10 minutes of dailies, that’s when the inflation began. Without a repeatable source like that it’s going to be significantly less of an upward trend.

Especially when you have it offset by flasks etc that will be MUCH higher cost relative to TBC/WOTLK which were both lower costs, and had access to dailies.

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The total cost may be similar, or the same, but by your own admisdion, the two systems were vastly different, overall.

Even using those mental gymnastics only gets you to the point that both versions existed in 1.12.

I prefer the 1.12.0 version.

Does high mount cost make for a hood gold sink?

If it’s too high it’s preventative instead of a sink. The idea is to get people to purchase more than one mount.

Purchasing more than one mount does not necessarily equal the same “gold sink” or total cost.

If they use the 90% cheaper mount cost, there would need to be an average of an ADDITIONAL NINE mounts per player purchased to equal the gold sink of the higher mount cost.

The more expensive training will offset that some, but not much.

I highly doubt that there will be that many extra mounts sold, especially since mounts take up an inventory slot.

Well the interesting thing is, the option is there. Example being if some one wants a different racial mount. Ram Tiger, raptor wolf etc. Do you happen to have a better idea for a sink that was within 1.1-1.12?

yea i agree 100% Wotlk dailys where insane offering, what 30g per? Though it is interesting, to consider say that you never do any quest in EPL and WPL or so on, and do em at 60 how much gold would you get for the zone, i think the formula is 3 exp = 1 copper.

As for flask, no one will be using those till about AQ 40 most likely, and they’ll go for the tank then healers. Dps will probably be spending much more money on elixirs though.

I got that but if the 90% reduction is not there. Does that become preventative instead? As in, they only pay for 1 mount. (Note that the 1st mount and training end up with the same total in either iteration)

Buy that 1 mount and never buy a 2nd due to high gold cost is no sink at all

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