One Roleplayer's opinion to improve things in WoW - #1. Enhancing Character Creation

Yeah I think it would make Blizzard even more responsible for what goes on in there. Right now you can report objectionable material located in the TRP because Blizzard is still somewhat liable but you’re not as restricted. I think adding in a TRP-like element managed by Blizzard would not be good.

Also, to add to this thread, I think adding something in like Musician would be nice. An addon that allows you to play music in WoW. Some other MMOs already have things like this that allow you to use your keyboard to play musical notes, or code prearranged musical notes to automatically play a song.

Adding in instruments with proper animations (Not a harp that reuses a holy paladin animation) would be cool. It could be a side profession for fun that allows you to seek out materials to craft instruments, craft legendary ones, perhaps uncover artifact instruments with talent trees similar to the artifact fishing pole. Also something a system that allows you to craft songs, or go and seek out songs within the game to play.

I suppose if we’re going to be overly Blizzard about it, it could also apply some buffs too. Small things like a very small health/mana regen buff while listening, a small bonus to rested XP while listening, etc. No need to make a dedicated Bard class - as cool as that might be, I don’t think WoW could really properly balance it. Better to tack on ‘Bard job’ to any existing class.

oh you poor thing. All this work will go to nothing and fall on haughty ears :disappointed_relieved: so many people besides you have tried to ask for improved customizations that go so deep its actually feels immersed in fantasy, but we don’t even have belf statured druids yet…

not to be a downer on you but honestly this is entirely unnecessary. I would not worry about TPR3 becoming defunct.

The character morphing stuff I don’t believe is really feasible based on how the game is designed. Sliders are not meant for this engine.

I believe the best course blizzard could do to further enhance character customization would be to introduce subraces while simultaneously reducing the amount of allied races as they would be reclassified as subraces and creating racial specific class glyphs that reskin a class to be more in line with the lore for that race.

subraces would be something they could do immediately and work on over time. There are tons of customization available right now they could separate out.

You select the base race and then select the subrace. You are then free to choose the class and customize the character. subraces would affect class options.

Only the subraces that are currently allied races would receive the full package at the launch of the restructuring of unique voice lines and racial abilities along with race specific druid forms. Other subraces would simply have to have that added in over time.

some customization such as the big KT human model would be available regardless of what kind of human you chose. This could be further expanded to choose different body types for certain races down the line that have shown differing body types such as trolls.

Currently the only allied races that would be left are void elves, nightborne, and vulpera.

they need to unhook jewelry from character creation and just make it a piece of gear you can equip on any race, with stats, that always appears on the top layer of your armor unless you toggle its appearance off in the interface. and the only reason they dont do that now is likely because they have a pixel/texture/bone/animations budget, and THAT explains why we dont have sliders

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I would love to roll a sort of Friar Tuck inspired Human Monk or a Bombur inspired Dwarf Warrior lol. Always nice to have those comic relief Characters alongside your more serious Characters to provide variety to your RP experiences.


It would be cool to be able to pick & choose different animations beyond just spells. Say…if you want to RP a Character that was trained by a Character of another race, it wouldn’t be overly surprising to see that Character adopt some of the stances, gestures, and such of their Mentor to reflect that Training.


Very true, you cannot rely on the sheet alone, it’s only a tool at best. At some point to get the most out of Roleplaying, you will need to mingle with other Roleplayers. Otherwise you might just be better off sticking to single player RPGs (which there is nothing wrong with as someone who loves the Mass Effect series for better or worse.)


Definitely valid points to take into consideration. If someone can find a way to ruin the fun of others (and if they’re such of person to like doing so), they will definitely go out of their to create as much problems as possible to ruin it for People.

Think I will grab some Tea and ponder on some ways to counter those kinds of problematic individuals (already had a few ideas upon posting this.)


Lord of the Rings Online was the first MMORPG I played that offered Players the ability to play musical instruments, something I was never particularly good at. But, something I used to build out my Character’s personality better. Though the addition of prearranged song notes that can be auto-played would be very nice, especially if your Character is suppose to be really good at playing such instruments, and you the Player just can’t really get the hang of it (maybe you’re someone like me who gets regular visits from Captain Fat Fingers lol.)

I do plan to cover Professions at some point in all of these plans of mine, so definitely a lot to take into consideration. :slight_smile:


Indeed, though some more consideration will need to be put into it with some valid concerns being brought up in this topic.


Yeah, it probably won’t happen. But, that is why I walked into this with no illusions of it happening just because I posted it. After all; It’s better to try and fail than to never try at all.

Moon guard is much more peaceful in war mode.

I am just going to add something crucial about TRP3 and any other add on like it like XRP and MRP.

These add ons hinder a GM’s ability when answering harassment tickets.

I have received information from a Senior GM stating this.

In short, because the add ons mess with the texts and how your chat box appears, all sorts of weird coding comes across when GMs answer your tickets to look up said harassment. As someone that has experienced a lot of harassment in game and put in numerous tickets where the harasser has NOT suffered any consequence, it was very likely because of these add ons.

Blizzard customer service doesn’t exactly have a stellar reputation when dealing with harassment, especially on role play servers. I wouldn’t put it past them that when a GM received the tickets, after seeing all of these coding issues, they likely put their automated response and moved on without actually addressing the ticket.

Again, these add ons have an actual effect on a GMs ability to read chat. I still have my emails confirming this. Why Blizzard continues to allow the use of these add on is pretty appalling. In my opinion they allow it because of money. People using the add on > people getting harassed.

I agree. And in peace it is easier to quest.

Peace eventually gets boring though, which also probably explains all war throughout all history.

A lot of people figure they can just have peace when they are forced to rest in it.

Without knowing the limitations, I would somehow like to turn off the text from emotes and so when using the various gestures it just shows the character doing them without spamming local zone area for all to see.

Lots of hand movement is good.

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People often overlook the significance of roleplayers.

The fact that all MMO’s were once called MMORPG’s and have their roots in the concept of roleplay aside… Roleplayers are often some of the most loyal subscribers that just keep coming back to play out stories and populate cities. Even through a content drought, a game with decent customization that keeps their roleplayers happy will see thriving communities. Look at FFXIV on either Balmung or Mateus for instance. It’s also worth mentioning that RP’ers often overlap with various other communities, many roleplayers are avid collectors and raiders, some are even PvP’ers.

There’s also the fact that character customization helps even non-roleplayers connect with their characters better and make it all feel more personalized for them. There’s genuinely no way they could go wrong by embracing the RPG elements of their game, and it’s bound to bring some people back.

If they did this and added player housing? I think I’d ignore every other MMO permanently and go back to living in WoW like I did back in 2005.

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Well, that took a lot longer to finish than I thought it would…the curses of life getting in the way. But, the original post has been completely updated and I believe I’m pretty much ready to move on to the next suggestion post. While I do not expect I will have made everyone happy (simply impossible to do and it wasn’t my goal anyways), I did try to cover as many bases as I could, especially with the Roleplay Sheet suggestion with the feedback that came in.

Ultimately I still do not expect any of this to be added just because I typed up what I did. But, I would rather try and fail than never try to begin with. Plus I can find other uses for all this outside of just World of Warcraft and this all gave me a chance to do some trial & error.

Now for some overdue replies


To Rreifren

Even if your intention was to be downer, you would have to try pretty hard to get me down in the dumps. :slight_smile:

The necessity of the Roleplay Sheet is born out of the probability of something happening at some point in time to TRP3, not out of predicting that something will happen some time soon. Ultimately in the end however, it’s really meant to be an alternative option to using Roleplay Addons or a backup for those that do use them.

I actually really liked this idea, especially if the Character Creation screen gets to the point that it gets really cluttered with new races in the future (if more are even added anyways.) I added both your version and a version of yours with some light additions on my part to the original post with proper credit given for it.

:slight_smile: :+1:


To Hyperspace

That would be a pretty cool feature if they managed to do that with Jewelry. So many new possible Transmogs that could be made!

:slight_smile: :+1:


To Faldorian

As I’ve said before - So long as Blizzard provides us Roleplayers the tools we need, we’re pretty well capable of taking care of ourselves in the long run. If I had to throw the most hail mary pass of suggestions to Blizzard, it would be to create the tools to allow Players to create their own Quests, Dungeons, & Raids (with no gear rewards of course because that would be very easily abused.) Could you imagine how much use the Roleplay Community - no, the whole World of Warcraft Community could get out of such a thing if it was possible to add?

Yeah it would have rough spots because of…People being People…But just imagine all the good that could be achieved with that.

Yup and when I was coming up with my suggestion for Background Traits in section 5 of the original post. It was probably the only situation where Roleplayers & Non-Roleplayers would all equally benefit from it across the board with each other. I know it’s a lot of work I’m asking for the Developers to take upon themselves. But, that is why they get paid. To develop this game, to make it better for as many People as possible, and overall keep Players wanting to play the game as long as possible. Hopefully we got some really cool stuff coming down the road that goes well beyond our expectations.

:slight_smile: :+1:

And with all that out of the way, time to rest.

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The MMO that was closest to achieving this was Peria Chronicles. Sadly, it was canceled mid-production and players were upset, mainly because of the deep creation and crafting features they were looking forward to. Here’s a post where I mentioned it in some detail:

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Blizzard, hire this man and take notes.

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Oh man that hurts my soul to read. An MMO like that could have been a massive splash and created enough waves to force the larger MMOs to react & adapt to such a feature being on offer in a competitor. I know Neverwinter had something akin to that as well, but I never played with it a whole lot (had a horrid Computer at that time.) Though sadly it seems Neverwinter ended up getting rid of it’s Forge mode or whatever they called it (not sure of the reason, I will have to look it up later.) Which is rather sad as it gave the game a very unique feature - give or take for the most part.

Isn’t there an addon that does all that?

Yes there is. But, should something happen to cause the Addon(s) to stop working (IE: Game Updates, Addon Creator no longer having time to work on the addon/interest to work on the addon, hosting websites going down, alternate platforms no longer hosting Addons for the game (look at what happened with Twitch for an example.) Then we Roleplayers would lose one of our best supporting tools. So, what I basically proposed is a basic Roleplay sheet that covers the usual basis for most Roleplayers, thus ultimately baking part of Total RP3, MyRolePlay, and etc…directly into World of Warcraft itself. In turn this gives Roleplayers that DON’T like using addons some additional tools to work with in game.

Back in the earlier days of Star Trek Online, you could do this. Sort of.
I think it was star trek…
Anywhoooo…

Some missions were AWESOME!!

But, the most popular kinds of user created content were “FARM scenarios”. You would be faced off against waves of high level enemies but the NPCs would spawn in a stasis field, making them helpless. The player would just Pew-Pew to his hearts content racking up XP, Loot, and reputation.

It is human nature to take the easy path, or if none exists, to make one.

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+1 for paragraphs, but unfortunately no shirt, no shoes, no service.

Is a Tall Dwarf the same as a Short Human? Asking for a friend. :upside_down_face:

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