Tãmz:
As I’ve said before - So long as Blizzard provides us Roleplayers the tools we need, we’re pretty well capable of taking care of ourselves in the long run. If I had to throw the most hail mary pass of suggestions to Blizzard, it would be to create the tools to allow Players to create their own Quests, Dungeons, & Raids (with no gear rewards of course because that would be very easily abused.) Could you imagine how much use the Roleplay Community - no, the whole World of Warcraft Community could get out of such a thing if it was possible to add?
Yeah it would have rough spots because of…People being People…But just imagine all the good that could be achieved with that.
The MMO that was closest to achieving this was Peria Chronicles . Sadly, it was canceled mid-production and players were upset, mainly because of the deep creation and crafting features they were looking forward to. Here’s a post where I mentioned it in some detail:
Peria Chronicles was a sandbox MMORPG that was a combination of that before it was canceled out of the blue during development. The biggest feature people were looking forward to enjoying was its full blown crafting system that allowed you to:
Change and move NPCs, buildings, objects, and more
Players can develop land, create structures and even create mini-games.
Shape the world by crafting, building towns, maps, and writing their own quests and cutscenes.
All this was possible mainly becaus…
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